Beginning Android Games Development: From Beginner To Pro
by Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green
(p)Apress

DATE: 19-04-2021      ▓   SIZE: 12.09 MB           ▓   PAGES: n/a
FORMAT: EPUB          ▒   DISKS: 1x50.00MB         ▒   EDITION: n/a
LANGUAGE: English     ░   ISBN: 9781484261200      ░   REMOVED: DRM

https://is.gd/0qnDdx

Do you have an awesome idea for the next break-through mobile gaming title?
This updated edition will help you kick-start your project as it guides you
through the process of creating several example game apps using APIs
available in Android. You will learn the basics needed to join the ranks of
successful Android game app developers. the book starts with game design
fundamentals using Canvas and Android SDK 10 or earlier programming basics.
You then will progress toward creating your own basic game engine and
playable game apps that work on Android 10 or earlier smartphones and
tablets. You take your game through the chapters and topics in the book to
learn different tools such as OpenGL ES. And you will learn about
publishing and marketing your games to monetize your creation. What You
Will Learn Gain knowledge on the fundamentals of game programming in the
context of Android Use Android's APIs for graphics, audio, and user input
to reflect those fundamentals Develop two 2D games from scratch, based on
Canvas API and OpenGL ES Create a full-featured 3D game Publish your games,
get crash reports, and support your users Complete your own playable 2D
OpenGL games Who This Book Is For Those with basic knowledge of Java who
want to write games on the Android platform, and experienced game
developers who want to know about the pitfalls and peculiarities of the
platform

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