TITLE: ARCHITECTURAL VISUALIZATION WITH UNREAL

PUBLISHER..........: LYNDA
LINK...............: http://is.gd/gPHbO7
AUTHOR.............: ADAM CRESPI
LEVEL..............: INTERMEDIATE

LANGUAGE...........: ENGLISH
RELEASE TYPE.......: RETAIL
RELEASE FORMAT.....: ISO
STORE DATE:........: 2015.07.23
RELEASE DATE.......: 2015.07.23
ISO SIZE...........: 4.339.828.736 B
ISO CHECKSUM.......: 1ECFDD0D
DISKCOUNT..........: 86 X 50MB
SAVED MONEY........: YOU DID!
DISKNAME...........: keiso_lavwue

Learn how to showcase an architectural design in real
time, using the Unreal 4 game engine. A cutting-edge game
engine, Unreal is known for sophisticated look development
due to its robust lighting and physically based materials,
and its tools work equally well for highly detailed and
interactive architectural renderings. This course will
guide users through importing model elements and setting up
components for basic interactivity. From there, author Adam
Crespi will create and apply realistic materials and
lighting. A brief journey through the foliage and terrain
tools rounds out the home design and sets it in place,
ready for final tuning and publication.

Topics include:

* Customizing a player controller

* Importing meshes

* Cloning and placing objects

* Creating sheens, metals, and glass materials

* Placing and adjusting lights

* Adding interactivity with colliders, triggers, and
events

* Generating and sculpting terrain

* Placing trees
* Adding details  * Publishing the design

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