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PROUDLY PRESENTING:

Rigging.a.2D.Character.in.Unity.Using.IK

INFORMATION:

Date............: 30-11-18
Rars............: 33 x 15mb
Course Length...: 1 hr 57 mins
Website.........: https://www.pluralsight.com

Release Notes...:

Unity have enhanced their 2D components with bone animation for
sprites, including the use of inverse kinematics rigs. To get
your characters to have some traction within their environment,
you need to know how to set up characters so they can be controlled
by objects outside their hierarchy. In this course, Rigging a 2D
Character in Unity Using IK, you will gain the ability to set up a
character so that it's feet never miss the ground when being
controlled by a player. First, you will learn how to assemble a 2D
character from sprites, and set up those sprites to be controlled
by nones. Next, you will discover how to integrate particle systems
with sprites. Finally, you will explore how to create a handful of
small rigging components of your own to drive objects outside the
character's hierarchy, and keyframe a 2d character walk cycle that
dynamically adapts its footsteps to undulating terrain. When you’re
finished with this course, you will have the skills and knowledge
needed to adapt these concepts to creating a 2D Inverse kinematics
rig of your own. Software required: Unity.

Install Notes...:
Unrar, Learn and Enjoy!

GREETINGS:

- KNOWN - HONOR - SKIDROW - DARKSiDERS - DAUDiO - JAVSiDERS - dbOOk - z0ne -