The most NFOs on the net! (again)
  • Anonymous
  • 2023-08-24 15:32:02
  • Unknown

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ReScene version pyReScene Auto 0.7 iMPART File size CRC
Download
26,499
Stored files
220 87312F6E
1,170 DBD2ECE0
RAR-files
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Total size: 8,837,145,402
Archived files
1 - Overview and Common Questions Answered\1. What is Ziva.mp4 [4d2e25da570d4ef8] 8,295,692 8DF2F41E
1 - Overview and Common Questions Answered\2. Who should learn Ziva.mp4 [ea1ad7e942c12ef2] 12,394,582 CD5CC3F4
1 - Overview and Common Questions Answered\3. Common misconceptions about Muscle Pipelines.mp4 [644cc073101345e] 12,399,029 0898DE5F
1 - Overview and Common Questions Answered\4. Course Overview.mp4 [dfbcade76c1c0a8] 18,029,492 642A0F14
1 - Overview and Common Questions Answered\5. Example files.mp4 [8ba85d0254855d7d] 13,900,510 BDAB6820
10 - Coding Our Buildscript\1. Overview.mp4 [d11d3ae7a7faa282] 42,523,710 559F620B
10 - Coding Our Buildscript\2. Build Function.mp4 [f2521fc28c70c5d4] 27,480,022 F2E7A529
10 - Coding Our Buildscript\3. Load Muscle Nodes.mp4 [75739a06e8cc01b7] 53,048,184 DC8EC99E
10 - Coding Our Buildscript\4. Muscle Attributes.mp4 [3c5bc4f63db29dca] 48,399,867 E6DC4BAE
11 - Muscle Control System\1. Overview.mp4 [a9c1075d06878797] 46,759,869 71374409
11 - Muscle Control System\2. Parsing Ziva Nodes.mp4 [1dfc156c1b5fdf2c] 53,677,725 9B54AA86
11 - Muscle Control System\3. Connection Ziva Nodes.mp4 [d2b3c8c0e14531bc] 58,077,783 2B09070B
11 - Muscle Control System\4. Connection LOAs.mp4 [311cbd2f11dd2b5d] 69,068,153 808F3DCF
12 - Rig Breakout\1. Overview.mp4 [94174ac86fcb6201] 48,528,943 016E78C9
12 - Rig Breakout\2. Muscle LODs.mp4 [f69c73cc7032d58d] 42,546,620 A3D7C86E
12 - Rig Breakout\3. Fascia and Bone LODs.mp4 [9c25f8e79231a512] 57,439,753 E92DDC3F
12 - Rig Breakout\4. Non Ziva Node LODs.mp4 [a49087099162583f] 45,626,575 74770127
12 - Rig Breakout\5. Error Debugging.mp4 [5e8212441653a0fb] 61,487,099 0A7A0EDD
12 - Rig Breakout\6. Testing Tissue LODs.mp4 [4b3be72eea6197d4] 54,282,403 093CF5A6
12 - Rig Breakout\7. Compositie LOD.mp4 [8da5fc5d428cf04] 88,668,566 726DF2D8
12 - Rig Breakout\8. Conclusion.mp4 [f45c95b85702561e] 55,598,310 4A0886C8
13 - Muscle Attributes IO and Muscle UI\1. Save muscle Attributes (part 1 Writing).mp4 [a1fd036934715cbd] 29,065,881 5B768D62
13 - Muscle Attributes IO and Muscle UI\2. Save muscle Attributes (part 2 Testing).mp4 [aa41d8eb1dac5474] 23,114,064 0AA2792C
13 - Muscle Attributes IO and Muscle UI\3. Load muscle Attributes (part 1 Writing).mp4 [f745ce4b6696f4e8] 31,241,937 28170B01
13 - Muscle Attributes IO and Muscle UI\4. Load muscle Attributes (part 2 Testing).mp4 [306efdeb6d4a6c52] 44,098,456 B729ABA5
13 - Muscle Attributes IO and Muscle UI\5. Muscle UI (part 1 Overview).mp4 [c4ed37f354d3a80e] 47,190,211 A45D33CC
13 - Muscle Attributes IO and Muscle UI\6. Muscle UI (part 2 Core Functions).mp4 [d8ab820d627c2b4f] 37,172,191 0AC1D08C
14 - Using The Character in a Shot\1. Scaling Ziva Rigs.mp4 [791c443777d1a8a5] 34,775,795 3CEB463F
14 - Using The Character in a Shot\2. Controlling Muscle Behavior.mp4 [498bf133af4ea034] 44,522,104 7116CE69
14 - Using The Character in a Shot\3. Comparing Different Muscle Behavior.mp4 [e47a51fd72e39b6b] 46,944,841 0B3DC7DA
14 - Using The Character in a Shot\4. Simulating Tissues And Bones.mp4 [33caca5a89a712ce] 33,199,038 244E34F6
14 - Using The Character in a Shot\5. Export Geo Cache.mp4 [e450aa059e4f623f] 25,112,557 EFBEDBB4
14 - Using The Character in a Shot\6. Import Geo Cache.mp4 [68f0add3a1fe9864] 39,362,792 B090F538
15 - Simulating Fascia in a Shot\1. Identifying the Source of Problems.mp4 [dbfe41fd4c4e929b] 37,018,690 EA540DC4
15 - Simulating Fascia in a Shot\2. Fascia Debug and Rebuilding.mp4 [95df2390b9efa722] 36,380,709 0E53C604
15 - Simulating Fascia in a Shot\3. Envelope Rampup and Preroll.mp4 [371947fd278a8967] 35,422,978 EA1E6E66
15 - Simulating Fascia in a Shot\4. Solver Settings and Caching Methods).mp4 [75642f851bd97eea] 33,927,866 22CCF5A9
15 - Simulating Fascia in a Shot\5. Compositing Anim and Muscle Caches A.mp4 [18a79d91f0386ab8] 31,523,999 76F48BC5
15 - Simulating Fascia in a Shot\6. Compositing Anim and Muscle Caches B.mp4 [f0f47aec1cc9c239] 29,127,810 C03D8F59
16 - Cache Compositing Workflow\1. Production Shot Example Overview.mp4 [72016b570eabc10a] 17,558,406 DF915361
16 - Cache Compositing Workflow\2. Muscle Result and Solving Common Problems.mp4 [77a14f671a38823f] 30,398,728 F0773833
16 - Cache Compositing Workflow\3. Shot-space and Origin-space.mp4 [2cba0330d1924225] 30,361,432 CEDE38DD
16 - Cache Compositing Workflow\4. Version Counts and Cache Workspace Overview.mp4 [1c3daadf05e90dfc] 11,170,165 8F5E02FF
16 - Cache Compositing Workflow\5. Mr. Ink Limitations and Solutions.mp4 [aeb0ce71b470f29b] 32,521,417 6013F3C3
16 - Cache Compositing Workflow\6. Monitor TaskManager During Simulations.mp4 [34a6d55b6356e07d] 14,076,438 DACBE3F0
16 - Cache Compositing Workflow\7. Common Fascia Problems and Isolation Cameras.mp4 [7b968c36ea24dabd] 67,533,956 D1EC2B56
16 - Cache Compositing Workflow\8. Final Thoughts.mp4 [fa50be9d0b95fe87] 22,434,358 7FCD6BB0
16 - Cache Compositing Workflow\9. hungry for more.mp4 [f15cfc8d8ef9f8f] 5,569,225 EB1D4A4F
2 - Fundamentals\1. Maya Viewport settings.mp4 [5e97f8237615956d] 38,217,504 E71FED93
2 - Fundamentals\2. Ziva Menus.mp4 [5524b1242f5e30b5] 32,765,142 7CD095DB
3 - Examples\1. Anatomical Arm.mp4 [514a3ce4a9a7cc94] 149,959,652 66F4F805
3 - Examples\2. One of each attachment type.mp4 [32d71e171bd8c177] 165,371,542 BFE9A2FB
3 - Examples\3. One of each collision type.mp4 [c4b7bd416af1b856] 134,881,294 602C1CAD
3 - Examples\4. Spatially varying materials.mp4 [8fde877f0ec13c7c] 50,334,932 D14D442E
3 - Examples\5. Cloth - Rest - Scale - Pressure.mp4 [20acedc4daf1313e] 203,166,310 42C5A9B0
3 - Examples\6. Isomesher.mp4 [505a1ade32a1d713] 174,374,984 250EC1E3
3 - Examples\7. Goaling, Ziva Cache, Self Collisions.mp4 [7a2b50932e184ca8] 242,316,030 71F0697D
4 - Ziva Workflow and Advanced Examples\1. Ziva Mr. Ink First Look and Ziva's Recomended Workflow.mp4 [f796da26ecbcd7c] 89,320,365 BBADE8CE
4 - Ziva Workflow and Advanced Examples\2. The Modified Workflow.mp4 [c9ba58afffe7a8c] 23,514,372 0D97BDAB
4 - Ziva Workflow and Advanced Examples\3. Advanced Examples, Tutorials, and downloading Mr. Ink.mp4 [57db75aaf517230d] 64,102,946 6B80B38F
4 - Ziva Workflow and Advanced Examples\4. Downloading and organizing files and Tutorial objectives.mp4 [e3bf3d3aafc7a657] 42,155,225 A7701309
5 - Bone, Tissue, and MuscleRig Character Migration\1. Muscle Data and Nodes Transfer.mp4 [bacf033d0ed325d] 56,939,572 9CEB60CB
5 - Bone, Tissue, and MuscleRig Character Migration\10. The Perfect Bindpose for your character.mp4 [6ec6ffd4305cf16b] 57,369,715 4D5C9278
5 - Bone, Tissue, and MuscleRig Character Migration\2. Fascia Data and Nodes Transfer.mp4 [f44231770ee72a2e] 128,700,740 1D141A7E
5 - Bone, Tissue, and MuscleRig Character Migration\3. Reconforming Muscles (part 1 Overview).mp4 [5b3c2190c832a63b] 50,905,353 2DF38DB9
5 - Bone, Tissue, and MuscleRig Character Migration\4. Reconforming Muscles (part 2 Wrap3D).mp4 [b9ad4dd37fecb9a8] 154,739,298 A2F4E570
5 - Bone, Tissue, and MuscleRig Character Migration\5. Reconforming Muscles (part 3 Ziva Harmonic Warp).mp4 [d8930b9c38c97e1a] 101,492,685 20E37AA1
5 - Bone, Tissue, and MuscleRig Character Migration\6. Reconforming Muscles (part 4 Manual Cleanup and Secondary Rigs).mp4 [4098b34081defb45] 119,958,743 4A9197C9
5 - Bone, Tissue, and MuscleRig Character Migration\7. Bone Rig Transfer.mp4 [ca3b8502877b3dc0] 85,813,377 8BFEFE8A
5 - Bone, Tissue, and MuscleRig Character Migration\8. Exciting Muscles with Set-Driven-Keys.mp4 [5062894949a66710] 105,619,564 A874787A
5 - Bone, Tissue, and MuscleRig Character Migration\9. Exciting Muscles with Line-of-Actions.mp4 [8a9463fa6e9242d] 106,821,281 BD42534D
6 - Reordering Topology for Our Workflow\1. Topology and Point Order Importance.mp4 [125e0f54baaaae08] 64,850,426 8B44C20A
6 - Reordering Topology for Our Workflow\2. Overview and Head Separation.mp4 [4f9ed029732f4a90] 138,479,358 A173D039
6 - Reordering Topology for Our Workflow\3. Body Group Separation.mp4 [3d2c49861419f761] 149,411,548 956CB44F
6 - Reordering Topology for Our Workflow\4. Scripting Introduction and Helpful Debug tricks.mp4 [110b8d0559c361be] 40,734,285 93EFC85C
6 - Reordering Topology for Our Workflow\5. Setting up our Coding workflow.mp4 [c4fbdd815bf81129] 33,511,366 44BF35F7
6 - Reordering Topology for Our Workflow\6. Writing our Reordering Topology script.mp4 [ca062adf16eeeac2] 42,161,735 F798BE8B
6 - Reordering Topology for Our Workflow\7. Testing our Reordering Topology script.mp4 [37394d4b8c6b5c30] 41,961,567 E9D703A4
6 - Reordering Topology for Our Workflow\8. Blendshaping between Different Point Orders.mp4 [d9136fb7e30a20b0] 106,597,131 8932852C
7 - Fascia Creation\1. Fascia Overview, Fascia Topology Creation Introduction.mp4 [38069cc2fff8557e] 189,517,978 C3751716
7 - Fascia Creation\10. Crotch.mp4 [66c8463c811773ad] 181,252,000 32A37267
7 - Fascia Creation\11. Manual Cleanup.mp4 [5e651046b5785981] 187,270,935 6F598530
7 - Fascia Creation\12. Bridge Creation.mp4 [e80bd5724ee0994] 115,243,981 5BFF2E06
7 - Fascia Creation\13. Merging The Fascia.mp4 [5b05fe4af6964112] 98,727,004 BAB2B845
7 - Fascia Creation\2. Using Anatomy Transfer Between Characters.mp4 [df5f2d55b86f1764] 101,357,361 75210A40
7 - Fascia Creation\3. Creating the fascia outer mesh.mp4 [7cf241d53e6753b9] 99,466,290 55459AE2
7 - Fascia Creation\4. Creating the fascia inner mesh.mp4 [dbda988ec0fd071e] 123,114,562 DF332796
7 - Fascia Creation\5. Attachment Anchors.mp4 [f5107a88453b34a1] 127,695,943 30BF9BEE
7 - Fascia Creation\6. General Fit.mp4 [ea9f0e6bd429da37] 169,464,510 B440EBFB
7 - Fascia Creation\7. Armpits A.mp4 [cde22f0080ac7f7b] 260,471,134 72E01B3D
7 - Fascia Creation\8. Armpits B.mp4 [e7f56882cc6caae1] 202,797,019 DAE27090
7 - Fascia Creation\9. Neck.mp4 [42116743554de590] 133,840,451 710EB2DC
8 - Fascia Data Transfer\1. Overview.mp4 [3718c07e585a530a] 156,641,096 D77FFACC
8 - Fascia Data Transfer\2. Wrap3D.mp4 [6775379d0f1819eb] 271,936,617 E97F3187
8 - Fascia Data Transfer\3. Creating Fascia Bridge and Cleanup.mp4 [57f44481a80b1f1d] 171,259,298 8234B607
8 - Fascia Data Transfer\4. Transfering to Different Topology.mp4 [5835cb2151998178] 119,494,352 5558885E
8 - Fascia Data Transfer\5. Transfering to Different Vertex Positions.mp4 [7464c9f58ebc4e26] 112,797,841 1E463D5A
9 - Prepping Components for Our Workflow\1. Fascia Mesh Cleanup.mp4 [9f98d5fe4bc729a5] 107,004,413 C947CBE5
9 - Prepping Components for Our Workflow\2. Fascia Group Finalization.mp4 [13cc5f1709da44f0] 63,123,760 272E681C
9 - Prepping Components for Our Workflow\3. Cross-topology Blendshape Workflow.mp4 [4770d81e852957b5] 129,253,811 80D17206
9 - Prepping Components for Our Workflow\4. Model Cleanup.mp4 [de1ee0e574079f12] 96,764,546 AF075431
9 - Prepping Components for Our Workflow\5. Muscle Cleanup A.mp4 [a79d09f4a3387ce3] 50,058,556 3A8D7701
9 - Prepping Components for Our Workflow\6. Muscle Cleanup B.mp4 [191b7dfb52881a77] 157,814,055 C8BA03BC
9 - Prepping Components for Our Workflow\7. Rig Cleanup.mp4 [41a9c68e5d5124dd] 79,709,134 87F9E0D9
Project_files\04-example-files.rar 545,443,897 F44C5276
1 - Overview and Common Questions Answered 0 00000000
10 - Coding Our Buildscript 0 00000000
11 - Muscle Control System 0 00000000
12 - Rig Breakout 0 00000000
13 - Muscle Attributes IO and Muscle UI 0 00000000
14 - Using The Character in a Shot 0 00000000
15 - Simulating Fascia in a Shot 0 00000000
16 - Cache Compositing Workflow 0 00000000
2 - Fundamentals 0 00000000
3 - Examples 0 00000000
4 - Ziva Workflow and Advanced Examples 0 00000000
5 - Bone, Tissue, and MuscleRig Character Migration 0 00000000
6 - Reordering Topology for Our Workflow 0 00000000
7 - Fascia Creation 0 00000000
8 - Fascia Data Transfer 0 00000000
9 - Prepping Components for Our Workflow 0 00000000
Project_files 0 00000000

Total size: 8,837,127,517
RAR Recovery
Not Present
Labels UNKNOWN