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  • Anonymous
  • 2023-08-28 11:26:09
  • Unknown

RELEASE >

ReScene version pyReScene Auto 0.7 iMPART File size CRC
Download
13,655
Stored files
246 463EB0BE
754 1AB2DE03
RAR-files
impart-rn46.rar 150,000,000 E2B15D16
impart-rn46.r00 150,000,000 4E4BEBE4
impart-rn46.r01 150,000,000 BAB60A18
impart-rn46.r02 150,000,000 706D6686
impart-rn46.r03 150,000,000 BA0FB050
impart-rn46.r04 150,000,000 DA058BC9
impart-rn46.r05 150,000,000 D0DEFB49
impart-rn46.r06 150,000,000 CEB8CD27
impart-rn46.r07 150,000,000 6F6BAF60
impart-rn46.r08 150,000,000 609500AF
impart-rn46.r09 150,000,000 0819D512
impart-rn46.r10 150,000,000 ED436D68
impart-rn46.r11 150,000,000 A35F4D08
impart-rn46.r12 150,000,000 0508F423
impart-rn46.r13 150,000,000 870EF528
impart-rn46.r14 150,000,000 AEC7F8A8
impart-rn46.r15 150,000,000 9408D407
impart-rn46.r16 150,000,000 C5723CC1
impart-rn46.r17 150,000,000 422D2BEB
impart-rn46.r18 150,000,000 DA1D4B11
impart-rn46.r19 150,000,000 17CDBF84
impart-rn46.r20 150,000,000 C96F0252
impart-rn46.r21 150,000,000 8D54BB83
impart-rn46.r22 150,000,000 E04C60EF
impart-rn46.r23 150,000,000 57B39DE1
impart-rn46.r24 150,000,000 7F3D6F79
impart-rn46.r25 150,000,000 3E5EE13D
impart-rn46.r26 150,000,000 CAC54771
impart-rn46.r27 94,997,584 37C34CED

Total size: 4,294,997,584
Archived files
1 - Setting up ACES in Houdini\1. Setting Up Aces in Houdini.mp4 [6b0902c53374899e] 24,430,390 66B307FF
1 - Setting up ACES in Houdini\2. ACES in Houdini using SideFX labs.mp4 [390d25598d5a086d] 11,393,207 A4716E9F
10 - Fine dust pass\1. Setting up the fine dust pass.mp4 [67897b9026f47039] 114,896,894 9965D5E8
11 - Smokey dust pass\1. Setting up the source for the pyro solver.mp4 [dae859f6632640ab] 44,797,433 6B349472
11 - Smokey dust pass\2. Creating custom source trails.mp4 [1de16b5e8edd2d07] 116,380,586 8A34675B
11 - Smokey dust pass\3. Adding in the Air Field.mp4 [8314dbead84f73f1] 52,992,162 6CE0ED95
11 - Smokey dust pass\4. Optimizing the simulation for caching.mp4 [4f069179f08f06d5] 17,042,379 A68EF7A0
12 - Rendering in SOLARIS using KARMA XPU\1. Import in the car and creating MaterialX shaders.mp4 [5264507c43e68fc8] 39,012,954 68E92531
12 - Rendering in SOLARIS using KARMA XPU\2. Adding lights and Karma node.mp4 [a566b250b8cfa4af] 84,154,263 F2349A8E
12 - Rendering in SOLARIS using KARMA XPU\3. Adding in the floor.mp4 [61d6c596a302f8fa] 15,940,865 51F76684
12 - Rendering in SOLARIS using KARMA XPU\4. Importing the wall into Solaris and making MaterialX shaders.mp4 [437f8d06a317e396] 234,385,664 383E2687
12 - Rendering in SOLARIS using KARMA XPU\5. Importing the Mid scale Debris pass.mp4 [5068126a5354cf6d] 151,580,564 8DCFB0C3
12 - Rendering in SOLARIS using KARMA XPU\6. chap12 6 importing the fine dust pass.mp4 [d9fc3aebe4d18d96] 58,737,567 A6D26232
12 - Rendering in SOLARIS using KARMA XPU\7. Importing the fine dust pass.mp4 [1005b9e58731204] 75,715,829 E14AF0A4
12 - Rendering in SOLARIS using KARMA XPU\8. Adding more lights and final render.mp4 [96c1f63e4fca22d5] 287,789,009 FF383641
2 - Install MEGASCANS bridge\1. Megascan asset install.mp4 [d789488e9412965a] 46,462,624 897C9912
2 - Install MEGASCANS bridge\2. Converting the textures into ACES.mp4 [e8b94e8b392bce0] 26,542,887 D8E4B0F2
3 - Build Wall asset for simulation\1. Prepare the brick asset.mp4 [bd6a5d8a3e23aea0] 45,036,408 57834718
3 - Build Wall asset for simulation\2. Layout brick asset.mp4 [aa7a5e28aef904bb] 103,190,317 53222B78
3 - Build Wall asset for simulation\3. Make HDA.mp4 [3be4fb043210e071] 146,078,955 8DA205C3
3 - Build Wall asset for simulation\4. Door and window frames.mp4 [6aaab997ac5f8d2f] 70,781,159 2155BD4B
3 - Build Wall asset for simulation\5. Door and the window glass.mp4 [77be44e6e1dfda4b] 138,411,672 767F6A30
3 - Build Wall asset for simulation\6. Clean up and prepare for simulation.mp4 [acb64fc3ddef7f63] 56,476,180 2B91B3DD
4 - Setting up car collision for the simulation\1. Set Up Car Collider.mp4 [c5f1e29d7a7bc7a7] 93,058,303 36E894F2
5 - Wall Simulation\1. Setting up the wall for the simulation.mp4 [402844211e95bd95] 138,137,770 673C0495
5 - Wall Simulation\2. Refining the wall simulation.mp4 [872ccdf472a9519] 342,101,582 3C97D26A
6 - Complete the wall simulation\1. Setting up the window and door frames.mp4 [98e2d8f90a983d24] 116,139,966 78B578CB
6 - Complete the wall simulation\2. Constraining the frames to the wall.mp4 [c25337468b1c09a7] 101,255,936 B072431B
6 - Complete the wall simulation\3. Fracturing and adding the door to the simulation.mp4 [6d796735b935a5e6] 117,973,010 63BC0664
6 - Complete the wall simulation\4. Fracturing and adding the windows.mp4 [37d2adf55f282120] 90,790,156 4FE684E6
6 - Complete the wall simulation\5. Refining and finishing the wall simulation.mp4 [96ed0ab66e05a481] 273,426,055 0A17DA2E
7 - Create Mid scale debris pass by emitting RBD objects\1. Setting up Mid scale debris pass.mp4 [5a42c828e8bf8acf] 192,239,132 BC7B1156
7 - Create Mid scale debris pass by emitting RBD objects\2. Refining the simulation.mp4 [82a0055108c437b6] 74,085,454 356DE47F
8 - Create Air Field\1. Setting up the air field simulation.mp4 [34f259ae8bd152cd] 248,823,844 DB0F5E3C
8 - Create Air Field\2. Fixing the boundary issues.mp4 [c891e4bdbeef242a] 90,661,102 9C5D4741
9 - Clumpy debris pass using POP grains\1. Set up the source.mp4 [827af1b1ab6966f8] 43,715,751 6E3CFD3E
9 - Clumpy debris pass using POP grains\2. Setting up the simulation.mp4 [6d62b14645e258bd] 122,705,499 3A4479D7
9 - Clumpy debris pass using POP grains\3. Adding attributes to control the clumpiness and the colliders.mp4 [82ab98643a06907] 243,529,281 2C8271FE
Project_files\example_files.zip 44,115,303 34B11A5D
1 - Setting up ACES in Houdini 0 00000000
10 - Fine dust pass 0 00000000
11 - Smokey dust pass 0 00000000
12 - Rendering in SOLARIS using KARMA XPU 0 00000000
2 - Install MEGASCANS bridge 0 00000000
3 - Build Wall asset for simulation 0 00000000
4 - Setting up car collision for the simulation 0 00000000
5 - Wall Simulation 0 00000000
6 - Complete the wall simulation 0 00000000
7 - Create Mid scale debris pass by emitting RBD objects 0 00000000
8 - Create Air Field 0 00000000
9 - Clumpy debris pass using POP grains 0 00000000
Project_files 0 00000000

Total size: 4,294,988,112
RAR Recovery
Not Present
Labels UNKNOWN