RAR-files |
impart-rn138.rar |
200,000,000 |
A2B10937 |
impart-rn138.r00 |
200,000,000 |
203FC070 |
impart-rn138.r01 |
200,000,000 |
65EA6C95 |
impart-rn138.r02 |
200,000,000 |
104F9FAD |
impart-rn138.r03 |
200,000,000 |
20D14792 |
impart-rn138.r04 |
200,000,000 |
7B67B9CF |
impart-rn138.r05 |
200,000,000 |
DF78C1CF |
impart-rn138.r06 |
200,000,000 |
57A0BBE7 |
impart-rn138.r07 |
200,000,000 |
AF294365 |
impart-rn138.r08 |
200,000,000 |
7DDE20EC |
impart-rn138.r09 |
200,000,000 |
C00071BB |
impart-rn138.r10 |
200,000,000 |
236AF8E1 |
impart-rn138.r11 |
200,000,000 |
8127156C |
impart-rn138.r12 |
200,000,000 |
BC8AD496 |
impart-rn138.r13 |
200,000,000 |
D56C3868 |
impart-rn138.r14 |
200,000,000 |
15BA7FEE |
impart-rn138.r15 |
200,000,000 |
E2949941 |
impart-rn138.r16 |
200,000,000 |
073FCDED |
impart-rn138.r17 |
200,000,000 |
9EF794CF |
impart-rn138.r18 |
200,000,000 |
C13E4AFA |
impart-rn138.r19 |
200,000,000 |
AF640518 |
impart-rn138.r20 |
200,000,000 |
7F86D5BA |
impart-rn138.r21 |
200,000,000 |
86CEB30D |
impart-rn138.r22 |
200,000,000 |
E92A414C |
impart-rn138.r23 |
200,000,000 |
67A33908 |
impart-rn138.r24 |
200,000,000 |
B9589DA1 |
impart-rn138.r25 |
200,000,000 |
D7437EC2 |
impart-rn138.r26 |
200,000,000 |
43CF707D |
impart-rn138.r27 |
200,000,000 |
BB0BD161 |
impart-rn138.r28 |
200,000,000 |
324C0104 |
impart-rn138.r29 |
200,000,000 |
7038F85E |
impart-rn138.r30 |
200,000,000 |
6953158E |
impart-rn138.r31 |
200,000,000 |
9CC2EBEF |
impart-rn138.r32 |
200,000,000 |
78027720 |
impart-rn138.r33 |
200,000,000 |
DC4B62A8 |
impart-rn138.r34 |
200,000,000 |
193AB510 |
impart-rn138.r35 |
200,000,000 |
4446B590 |
impart-rn138.r36 |
200,000,000 |
9369E027 |
impart-rn138.r37 |
200,000,000 |
22DC8254 |
impart-rn138.r38 |
200,000,000 |
738EB62B |
impart-rn138.r39 |
200,000,000 |
3134DBF1 |
impart-rn138.r40 |
200,000,000 |
566DE401 |
impart-rn138.r41 |
200,000,000 |
E5955BFA |
impart-rn138.r42 |
200,000,000 |
4B7E29A0 |
impart-rn138.r43 |
200,000,000 |
B0B2CF4D |
impart-rn138.r44 |
200,000,000 |
C017C059 |
impart-rn138.r45 |
200,000,000 |
D37E4BC6 |
impart-rn138.r46 |
200,000,000 |
348AABA1 |
impart-rn138.r47 |
200,000,000 |
FEC4B03F |
impart-rn138.r48 |
200,000,000 |
4714E095 |
impart-rn138.r49 |
200,000,000 |
C05C7DE5 |
impart-rn138.r50 |
200,000,000 |
63CE01FA |
impart-rn138.r51 |
200,000,000 |
DE439782 |
impart-rn138.r52 |
171,355,736 |
11AA31EE |
|
Total size: |
10,771,355,736 |
|
|
Archived
files |
1 - Ziva Essential\1. Working files walk through.mp4
[12cb0470738297f]
|
29,583,916 |
CDE16AB8 |
1 - Ziva Essential\2. Welcome.mp4
[3f77f12206b2c593]
|
33,063,724 |
11BC01B3 |
1 - Ziva Essential\3. Why Not Ziva Anatomy Transfer.mp4
[a67aa5e71307c087]
|
16,860,197 |
5EE2150D |
1 - Ziva Essential\4. The importance of Scale.mp4
[77586d39b5121816]
|
11,040,994 |
787B1B54 |
1 - Ziva Essential\5. Prepare the head for facial rigging for the future.mp4
[ff809c7e71a813f7]
|
61,750,706 |
1267B461 |
1 - Ziva Essential\6. Prepare the Character for the Ziva Plugin.mp4
[484e1e75381bfb0]
|
111,079,469 |
1A7DDDD3 |
1 - Ziva Essential\7. Ziva General Workflow.mp4
[eeeb6c10adee9c6b]
|
12,558,539 |
3EF8ED72 |
1 - Ziva Essential\8. Ziva General Workflow extra.mp4
[1fba907bc86f5ceb]
|
55,221,616 |
4453A904 |
10 - Export the Animation\1. Prepare the time line and export the animation.mp4
[60a9187195b506c4]
|
46,511,510 |
76FE70D5 |
10 - Export the Animation\2. Create a one line script to Map the Zbones.mp4
[18b2cc88e528ef1d]
|
69,339,247 |
300ADFE8 |
11 - Ziva Muscles\1. Ziva overview.mp4
[afa222832d161297]
|
100,697,608 |
0681DBDC |
11 - Ziva Muscles\2. Ziva attachements Bicep Brochalis.mp4
[ed0a78098e58630c]
|
151,788,944 |
9280BA97 |
11 - Ziva Muscles\3. Ziva lunch panel scene playing with attachaments.mp4
[dc4b0cb8934a7cb8]
|
95,497,850 |
CB65BA08 |
11 - Ziva Muscles\4. The Triceps.mp4
[277236f6f745900f]
|
73,739,887 |
CBB6680D |
11 - Ziva Muscles\5. The Deltoid.mp4
[aa5dde9f1d06deca]
|
46,011,029 |
4E732A34 |
12 - Ziva Fibers\1. Fire the muscles - method 01 using LOA.mp4
[d68c3c9b4ecd99c0]
|
89,537,966 |
36A53C44 |
12 - Ziva Fibers\2. Fire the muscles - method 01 using Nodes.mp4
[e0be553c549d727e]
|
69,034,316 |
BEC610B8 |
12 - Ziva Fibers\3. How to fix the excess of jiggling using the ZSolver.mp4
[3d53d21ec2946215]
|
24,335,741 |
FB4B6198 |
12 - Ziva Fibers\4. Multiple layers of fibers tissue for the Deltoid.mp4
[4ae6b321d7dea012]
|
87,622,734 |
7FDA8549 |
12 - Ziva Fibers\5. Pectoralis fibers strength.mp4
[bc0794d904503312]
|
114,886,490 |
6CA2B7A3 |
13 - Ziva EnDis Areas for quick performance\1. Enable disable muscle simulation for quick performance.mp4
[6e0bd6f0a2eaa336]
|
18,275,618 |
D68928BA |
14 - Trapizius Muscle\1. Trapizius.mp4
[9ed661a246c8e4a]
|
35,035,916 |
C068D10C |
15 - Ziva Mirroring\1. Ziva Miirroring with or without the LOA.mp4
[b115c4fd93ee7fc4]
|
36,096,383 |
0CFD7A31 |
16 - Ziva - Finish the Torso Muscles\1. Trapizius fibers.mp4
[506eb0e502a69e52]
|
84,760,052 |
87F2B307 |
16 - Ziva - Finish the Torso Muscles\2. Abs Oblic and Serratus Muscles.mp4
[edc3c27100337bc4]
|
82,962,089 |
D5CB815C |
16 - Ziva - Finish the Torso Muscles\3. Multiple Materials for more jiggling.mp4
[2f8ae37f8af20a6c]
|
62,347,583 |
E79599AC |
16 - Ziva - Finish the Torso Muscles\4. Abs Oblics and Serratus -fibers.mp4
[e1ea203b1b90785d]
|
113,170,638 |
CB10B66D |
16 - Ziva - Finish the Torso Muscles\5. latissimus dorsi - Limit the stretch using fibers.mp4
[bfc6ae01ee15a62c]
|
94,661,105 |
C480A044 |
16 - Ziva - Finish the Torso Muscles\6. Neck muscles.mp4
[1752ebcd8c52f523]
|
113,927,121 |
2FB9B911 |
16 - Ziva - Finish the Torso Muscles\7. Teres Spenatus Muscles.mp4
[88c0156b083e3339]
|
68,535,888 |
2E16E0ED |
16 - Ziva - Finish the Torso Muscles\8. Forearm Muscles.mp4
[d4c7acfa03a40cfa]
|
144,294,955 |
B2FB24D4 |
17 - Ziva Simulation\1. Simulation tweaking - Upper torso.mp4
[8fff3bb65dea2f3a]
|
131,694,349 |
C1ED68B7 |
17 - Ziva Simulation\2. Simulation of the upper torso - Fix the Colisions.mp4
[5e5a4452b8a75d21]
|
78,536,368 |
F23D7D5E |
18 - Lower Body Muscles\1. Thigh Muscles part 01.mp4
[763a29410f997c91]
|
133,858,491 |
9212D5CE |
18 - Lower Body Muscles\2. Thigh Muscles part 02.mp4
[e5a0a0e5e62621e8]
|
96,323,396 |
09BDFD0E |
18 - Lower Body Muscles\3. Cafs Muscles.mp4
[8dde450a8733caf]
|
57,323,631 |
C8E3269F |
19 - Ziva Export the Simulation\1. Export the muscles simulation.mp4
[139080bc7c8f3448]
|
8,192,063 |
273DA9ED |
2 - Modeling The biped Skeleton\1. Prepare the Human Skeleton.mp4
[2ea6d13803dbd748]
|
49,008,384 |
E0517F2B |
2 - Modeling The biped Skeleton\2. Bones Placement Part 01.mp4
[f90e0f876a125eea]
|
91,505,749 |
5126E0E8 |
2 - Modeling The biped Skeleton\3. Bones Placement Part 02.mp4
[a3e38e1fe5fbe660]
|
143,298,493 |
942CCCC7 |
2 - Modeling The biped Skeleton\4. Bones Placement Part 03.mp4
[3ceccd7045251e6]
|
196,737,978 |
8A20A8F2 |
2 - Modeling The biped Skeleton\5. Mirror and Clean the Human Skeleton for the Ziva.mp4
[ea3dc677a9af6de4]
|
58,186,222 |
6CFDEBD8 |
20 - Ziva Fascia Simulation\1. Prepare the scene for Fascia Fat simulation.mp4
[bd1cc204bad39f2b]
|
110,396,869 |
4107F0CD |
20 - Ziva Fascia Simulation\2. Ziva Attachements - direction matters.mp4
[def896f859c2fcb4]
|
35,766,101 |
C7FC9EBD |
20 - Ziva Fascia Simulation\3. Fascia fat part 01.mp4
[756f7c400481fd84]
|
179,536,392 |
20FCD5C0 |
20 - Ziva Fascia Simulation\4. Fascia fat part 02.mp4
[edac7127fa08edd8]
|
29,279,932 |
A8D0F0A0 |
20 - Ziva Fascia Simulation\5. Outerskin fix attachement.mp4
[d8aef06e8e28cd71]
|
228,097,171 |
B3149C3A |
20 - Ziva Fascia Simulation\6. Innerskin attachements.mp4
[7ae3c96f9f647b74]
|
128,455,225 |
EE762F77 |
20 - Ziva Fascia Simulation\7. Fascia simulation.mp4
[b673ab8ed8475c1a]
|
80,003,973 |
D57A9DCC |
21 - Combine the Meshes\1. Combine the ziva sim with the raw skinning alembic.mp4
[6b6ef4828c019471]
|
226,815,380 |
1F9A82F6 |
21 - Combine the Meshes\2. Hide the seems of the connection.mp4
[af3d2472daa60823]
|
116,220,621 |
99AC709D |
21 - Combine the Meshes\3. Reduce the effect using the skinned mesh.mp4
[7141bfc47233bdcd]
|
68,434,492 |
07FDDB40 |
22 - Shot Sculpting for Fine Tweaking\1. Shot sculpting using maya.mp4
[3926aec4e11f4fef]
|
90,205,954 |
F0E9C62D |
22 - Shot Sculpting for Fine Tweaking\2. Shot sculpting using mush3d software.mp4
[be275f861643e57f]
|
43,339,925 |
13F81AE2 |
22 - Shot Sculpting for Fine Tweaking\3. Shotscuplting walkthrough.mp4
[f0b261a9b805b8d8]
|
28,096,016 |
1A1D97FC |
23 - Final - ClothViewport Render\1. Cloth using Marvelous Designer.mp4
[ddca95900f89465]
|
23,235,054 |
F1F25A24 |
23 - Final - ClothViewport Render\2. Viewport Render.mp4
[36fa4d2cd2d88262]
|
14,162,081 |
21F5975E |
24 - Extras\1. Riggng helper script.mp4
[96118e0b68849693]
|
6,957,308 |
16B8E1EC |
24 - Extras\2. How to simply Create an align script.mp4
[ee501ea6b04e64bb]
|
10,002,974 |
9E0390A2 |
24 - Extras\3. Displacement in viewport 2.0.mp4
[4e4c247a70acf463]
|
9,091,345 |
61D98B6E |
3 - Important Note\1. If I weren't recording !.mp4
[1ef24407604171ec]
|
42,609,424 |
A6EAB3C5 |
4 - Modeling the Muscles\1. Prepare the human muscles.mp4
[24473c9dfa5b9de3]
|
94,420,238 |
EDCB9BE9 |
4 - Modeling the Muscles\2. Muscles placement - Pectoralis Upperarm.mp4
[ec024359d4bb583d]
|
183,438,829 |
695B8E8F |
4 - Modeling the Muscles\3. Muscles placement - Forearm.mp4
[e96644b93ad448d]
|
23,913,408 |
451C5FF1 |
4 - Modeling the Muscles\4. Muscles placement - Torso.mp4
[8d56b2c1bdf61a12]
|
117,488,660 |
D8E1B789 |
4 - Modeling the Muscles\5. Muscles placement - Legs.mp4
[44c8f8a27fb50f5e]
|
101,551,171 |
663CF5D8 |
4 - Modeling the Muscles\6. Mirror and Clean the Muscles for the Ziva.mp4
[50d20c5daceee784]
|
72,630,995 |
69024865 |
4 - Modeling the Muscles\7. Quick note - Extra modification.mp4
[e9f67bf212d24091]
|
27,705,599 |
5919CB12 |
5 - Modeling the Fascia\1. How to quickly model the Fasciausing Zbrush.mp4
[773e653eaa38d37b]
|
107,487,032 |
1DEFCDF7 |
5 - Modeling the Fascia\2. Combine the InnerOuter Layers of the Fascia.mp4
[59013920d910edc]
|
133,244,515 |
0D8CD3BE |
5 - Modeling the Fascia\3. Keep track of the Inner layer.mp4
[5b3192ae65d9ac55]
|
39,044,241 |
18C95A75 |
6 - Rigging\1. Breakdown the rigging phase for the Ziva Characters.mp4
[7b2056213fab9211]
|
27,573,218 |
09D6AB1E |
6 - Rigging\10. Understanding the IK system to reverse engineer it.mp4
[66bed2d380f9df32]
|
36,964,355 |
DAF3B075 |
6 - Rigging\11. Map the HSK to the Driver Skeleton Right Leg.mp4
[59fa1c992ba4ccf1]
|
71,305,603 |
DA23F2F4 |
6 - Rigging\12. Map the HSK to the Driver Skeleton Left Leg (Extra).mp4
[66948b178b4d57bd]
|
60,550,332 |
DEB921A7 |
6 - Rigging\13. Create the Arm IKFK switch.mp4
[fd97735222393522]
|
28,454,685 |
551D2E64 |
6 - Rigging\14. Map the HSK to the Driver Skeleton - IK Arm.mp4
[5a0d6b8322481bee]
|
50,288,682 |
1230197F |
6 - Rigging\15. Map the HSK to the Driver Skeleton - FK Arm.mp4
[e4381444cbd5845d]
|
57,786,075 |
FDFA060B |
6 - Rigging\16. Connect the IKFK to the Driver Skeleton Left Arm.mp4
[8ae50c08357924cc]
|
55,542,243 |
F4257D67 |
6 - Rigging\17. Connect the IKFK to the Driver Skeleton Right Arm.mp4
[5b33a9e980fed23d]
|
19,202,638 |
9A48148C |
6 - Rigging\18. Rig the forearm Radius bone.mp4
[c911dfd1114475e3]
|
136,431,721 |
3E123AFE |
6 - Rigging\19. Rig the forearm Ulna bone.mp4
[7faaeed1f20025f8]
|
58,790,309 |
B09A12FF |
6 - Rigging\2. Start Creating the Skeleton Driver Rig.mp4
[553904b6edf3fbc8]
|
89,304,475 |
6EFCE51C |
6 - Rigging\20. How to Mirror the forearm rig.mp4
[e11bf0cf7d348cdd]
|
50,798,352 |
0F55E1ED |
6 - Rigging\21. Another approach to rig the forearm - Extra.mp4
[7922d213162b74f8]
|
64,550,320 |
F3A70F5F |
6 - Rigging\22. Create the Scapula and Clavicle Joints.mp4
[484dc298a8bbca5c]
|
74,316,780 |
2513C596 |
6 - Rigging\23. Scapula Simple approach.mp4
[db432e82826b53af]
|
78,032,186 |
B315DCF7 |
6 - Rigging\24. Scapula advanced approach - part 01.mp4
[6cc496211515dac3]
|
83,885,280 |
D4DD6189 |
6 - Rigging\25. Scapula advanced approach - part 02.mp4
[dcb83b4ab8d5bf01]
|
100,385,004 |
9FF9F5EC |
6 - Rigging\26. How to Mirror the Scapula rig.mp4
[460b9ba297ce5b35]
|
79,782,564 |
180C4C33 |
6 - Rigging\27. Reparent the arm to the New clavicle.mp4
[db5937247a81c915]
|
28,106,089 |
4AC79AC3 |
6 - Rigging\28. Spine simple setup.mp4
[c9f457645f53bc8a]
|
53,595,044 |
353964A2 |
6 - Rigging\29. Spine advanced setup - part 01.mp4
[e0a5b60a7260172e]
|
54,646,241 |
31BEFA93 |
6 - Rigging\3. Driver Skeleton - Legs Arms.mp4
[2ebcc2a6e0dbc953]
|
120,350,485 |
152F135A |
6 - Rigging\30. Spine advanced setup - part 02.mp4
[b316f128c9214900]
|
110,576,801 |
A690F210 |
6 - Rigging\31. Rig the Neck Pelvis.mp4
[dd16fd2a00881ea1]
|
93,047,002 |
BD25486F |
6 - Rigging\32. Rig the Fingers.mp4
[99eb88e4abbc0468]
|
81,989,114 |
B478469C |
6 - Rigging\33. Connect the different parts of the HSK.mp4
[7e825d45e00d5c1e]
|
156,763,556 |
D733854E |
6 - Rigging\34. Connect the knee PV.mp4
[6367be5854d96130]
|
25,571,031 |
EE621FB1 |
6 - Rigging\35. Connect the Driver Skeleton to the remaining parts.mp4
[79a51e1ecc0c0cf0]
|
131,211,080 |
19BE2677 |
6 - Rigging\36. Connect the Driver Skeleton to the Fingers.mp4
[324ffdda7367ae9b]
|
25,062,880 |
F094200C |
6 - Rigging\37. Plan the Mesh (Character) rig.mp4
[543bcaefcaf4c1e1]
|
69,642,406 |
38A67A39 |
6 - Rigging\38. Lower arm twist - Method 1.mp4
[e5b160472dce4ac6]
|
95,646,423 |
59EB0FC6 |
6 - Rigging\39. Upper arm twist - Method 2.mp4
[e60a2a5c9e49550e]
|
81,473,445 |
1923EF86 |
6 - Rigging\4. Driver skeleton - Root Feet Hands.mp4
[392356ce4f6f1b04]
|
162,249,705 |
90854244 |
6 - Rigging\40. Partial joints.mp4
[3819e8ce3d418f1a]
|
102,129,129 |
180BE54F |
6 - Rigging\41. Cleanup the scene and create Sets.mp4
[2e6a1657cc291d58]
|
91,851,973 |
6B471EC4 |
6 - Rigging\5. Finish and Mirror the Driver Skeleton.mp4
[66a7d48964af76ca]
|
84,228,541 |
2038BF85 |
6 - Rigging\6. Human skeleton (HSK) - Leg IK.mp4
[e1241f746c0ac342]
|
75,781,120 |
643DEFCC |
6 - Rigging\7. Human skeleton (HSK) Mirroring Leg IK.mp4
[3e38a5306a4eb1af]
|
31,365,491 |
2DCBE4DA |
6 - Rigging\8. Human skeleton - Reverse Foot.mp4
[4132d7a4167aa9b9]
|
77,845,269 |
3638488D |
6 - Rigging\9. Human skeleton - Reverse Foot Attributes.mp4
[bd65921e02479436]
|
61,706,540 |
09268148 |
7 - Skinning\1. Skinning overview.mp4
[bcd2961753251f5f]
|
128,375,028 |
ECD93183 |
7 - Skinning\2. Skinning the leg.mp4
[3f1e7a74d6dac71f]
|
211,401,757 |
6A1F0D23 |
7 - Skinning\3. Skinning the feet Adding the partial joints.mp4
[e23f398238b8bf95]
|
183,829,161 |
B88529FA |
7 - Skinning\4. Skinning the upper leg.mp4
[742d9906e53b656d]
|
146,548,372 |
C501E06D |
7 - Skinning\5. Skinning the torso.mp4
[1b1f38ab5bd1b496]
|
216,174,030 |
A9E81FE8 |
7 - Skinning\6. Torso Neck Arm Weight blocking.mp4
[1cad7d199c524d9d]
|
151,830,876 |
3EFA665C |
7 - Skinning\7. Smooth between Weight blocks.mp4
[6e0d26b01d9baf4a]
|
342,191,215 |
6059649A |
7 - Skinning\8. Arms skinning.mp4
[35f4f02526827ff6]
|
177,025,740 |
CD7E653F |
7 - Skinning\9. Copy the skin weight.mp4
[6216a5a1bf29e8b5]
|
144,348,578 |
CEB3AB64 |
8 - Clean the Rig\1. Finish the rig for the animator.mp4
[de18be1480081664]
|
61,212,944 |
B9BED447 |
9 - Mocap\1. Rotation order review.mp4
[62d9d4858ac70843]
|
86,102,718 |
9F36A973 |
9 - Mocap\2. Map the Driver Skeleton to the human IK for Mocap.mp4
[c9c23a9cc054898f]
|
73,487,384 |
B037C539 |
9 - Mocap\3. Merge mocaps from Mixamo.mp4
[532ccba47c286c2d]
|
61,705,626 |
4876608E |
Project_files\00_modeling.rar |
31,351,300 |
10CB937D |
Project_files\01_rigging.rar |
32,824,358 |
8CDDF92E |
Project_files\fascia_inner.rar |
3,319,502 |
EC0416A9 |
Project_files\muscles_bones.rar |
32,962,481 |
037DEBB5 |
Project_files\orc.rar |
3,820,050 |
80F10C6D |
Project_files\rigging_helper_script.rar |
3,505,483 |
ABE54C82 |
Project_files\ziva_muscles_fascia_sim.rar |
70,008,053 |
02D7DDB9 |
1 - Ziva Essential |
0 |
00000000 |
10 - Export the Animation |
0 |
00000000 |
11 - Ziva Muscles |
0 |
00000000 |
12 - Ziva Fibers |
0 |
00000000 |
13 - Ziva EnDis Areas for quick performance |
0 |
00000000 |
14 - Trapizius Muscle |
0 |
00000000 |
15 - Ziva Mirroring |
0 |
00000000 |
16 - Ziva - Finish the Torso Muscles |
0 |
00000000 |
17 - Ziva Simulation |
0 |
00000000 |
18 - Lower Body Muscles |
0 |
00000000 |
19 - Ziva Export the Simulation |
0 |
00000000 |
2 - Modeling The biped Skeleton |
0 |
00000000 |
20 - Ziva Fascia Simulation |
0 |
00000000 |
21 - Combine the Meshes |
0 |
00000000 |
22 - Shot Sculpting for Fine Tweaking |
0 |
00000000 |
23 - Final - ClothViewport Render |
0 |
00000000 |
24 - Extras |
0 |
00000000 |
3 - Important Note |
0 |
00000000 |
4 - Modeling the Muscles |
0 |
00000000 |
5 - Modeling the Fascia |
0 |
00000000 |
6 - Rigging |
0 |
00000000 |
7 - Skinning |
0 |
00000000 |
8 - Clean the Rig |
0 |
00000000 |
9 - Mocap |
0 |
00000000 |
Project_files |
0 |
00000000 |
|
Total size: |
10,771,334,723 |
|
|