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Archived
files |
01-Pre_Production\01-Scope\01-game_development_and_prototyping_course_introduction.mp4
[a3ed970aef5e820e]
|
75,594,727 |
099ED2CE |
01-Pre_Production\01-Scope\02-pre_production_overview.mp4
[ec648dec65f945a2]
|
134,088,300 |
FEAB42D4 |
01-Pre_Production\01-Scope\03-obsidian.mp4
[cac8f57112f68165]
|
46,508,335 |
D0B94D68 |
01-Pre_Production\01-Scope\04-game_mode_references.mp4
[aaa2e08413c9371f]
|
44,539,971 |
12034EE4 |
01-Pre_Production\01-Scope\05-scope_stealth_survival.mp4
[3e0951e12028df88]
|
108,756,783 |
0297E17D |
01-Pre_Production\01-Scope\06-scope_platformer.mp4
[4f02240cb60a7748]
|
57,472,767 |
F981EBED |
01-Pre_Production\01-Scope\07-scope_action_combat.mp4
[38c3562646c4f42b]
|
42,000,586 |
41250BC0 |
01-Pre_Production\01-Scope\08-scope_capture_the_flag.mp4
[1141c28ee43c0e98]
|
45,821,700 |
235E6266 |
01-Pre_Production\01-Scope\09-scope_crafting.mp4
[906cc73988fee0fe]
|
36,663,106 |
8192326A |
01-Pre_Production\01-Scope\10-scope_story.mp4
[91c0465dc4428090]
|
20,619,824 |
F67F7A33 |
01-Pre_Production\01-Scope\11-scope_shared_systems.mp4
[8e056194ef9f0c8f]
|
107,881,893 |
59BE178F |
01-Pre_Production\01-Scope\12-converting_scope_to_level_design_tasks.mp4
[4b1c0475ea00f988]
|
99,973,298 |
02B523EE |
01-Pre_Production\01-Scope\13-converting_scope_to_system_tasks.mp4
[e654f02765d8d437]
|
221,992,296 |
76D06D73 |
01-Pre_Production\02-Pre_Production_Graded_Assessments\01-pre_production_review.mp4
[23f1ca6b80dcdaa3]
|
14,061,216 |
8FEA33ED |
02-Implementation\01-Game_Mechanics\01-implementation_overview.mp4
[478cff02a7048f9f]
|
40,314,866 |
6110D7F8 |
02-Implementation\01-Game_Mechanics\02-movement.mp4
[6e9a6a539b9f9395]
|
203,388,001 |
8223F0B1 |
02-Implementation\01-Game_Mechanics\03-combat_and_stealth_state.mp4
[509133a2a644e0d7]
|
113,296,380 |
7F417DE1 |
02-Implementation\01-Game_Mechanics\04-stealth_coverage_state.mp4
[520b6fbba0d8aef]
|
121,807,180 |
C016A2B6 |
02-Implementation\01-Game_Mechanics\05-stealth_coverage_actor.mp4
[c7f94817e548e9a5]
|
213,143,466 |
230D3622 |
02-Implementation\01-Game_Mechanics\06-blender.mp4
[1dfb8bb797a7d04d]
|
9,171,109 |
BA156651 |
02-Implementation\01-Game_Mechanics\07-sword_and_shield.mp4
[7fe55418562bfd20]
|
130,296,968 |
93EFE15F |
02-Implementation\01-Game_Mechanics\08-two_handed.mp4
[403743840cfaee3f]
|
73,764,109 |
F1B56B60 |
02-Implementation\01-Game_Mechanics\09-bow.mp4
[3498a67d4b4d61f9]
|
55,847,592 |
8DAAFADA |
02-Implementation\01-Game_Mechanics\10-rifle.mp4
[d70cb929ad8d02e1]
|
46,878,908 |
7D281737 |
02-Implementation\01-Game_Mechanics\100-narrative_widget.mp4
[90245a32cd450a0f]
|
180,876,261 |
FE1551D7 |
02-Implementation\01-Game_Mechanics\101-narrative_implementation.mp4
[90eeba21eda0c14a]
|
121,787,297 |
3E15DC62 |
02-Implementation\01-Game_Mechanics\102-flag_setup.mp4
[fc4863fa90b21c44]
|
244,938,741 |
210F0252 |
02-Implementation\01-Game_Mechanics\103-flag_home_setup.mp4
[1728cbe2135068b]
|
138,228,154 |
B8F824DB |
02-Implementation\01-Game_Mechanics\104-scoreboard.mp4
[709dfea86a2c6b29]
|
179,111,332 |
57134DAE |
02-Implementation\01-Game_Mechanics\105-player_housing_setup.mp4
[d18199fc0a00918a]
|
104,128,908 |
E7D6F850 |
02-Implementation\01-Game_Mechanics\106-player_housing_code.mp4
[dd7f603e0fdf6d57]
|
274,196,372 |
63225D8E |
02-Implementation\01-Game_Mechanics\11-stealth_attacks.mp4
[567d88169eff5e20]
|
76,014,154 |
683B536D |
02-Implementation\01-Game_Mechanics\12-magic.mp4
[f25b18480a24c00]
|
75,087,543 |
319E23DB |
02-Implementation\01-Game_Mechanics\13-platformer_attack_setup.mp4
[ad0206503d25725c]
|
135,280,260 |
80992B51 |
02-Implementation\01-Game_Mechanics\14-platformer_attack_polish.mp4
[7991aa5033f54dbe]
|
143,702,633 |
6E658258 |
02-Implementation\01-Game_Mechanics\15-keybind_planning.mp4
[14e4b45c2565b054]
|
26,569,616 |
725FA04B |
02-Implementation\01-Game_Mechanics\16-ability_bar_redesign.mp4
[c7db0ac29e432baf]
|
122,345,295 |
7F1C1E9B |
02-Implementation\01-Game_Mechanics\17-keybinds_user_interface.mp4
[ce956eba990cc5eb]
|
76,590,622 |
43D64152 |
02-Implementation\01-Game_Mechanics\18-keybinds_enhanced_input.mp4
[1cbf917b4eb1a1ab]
|
100,468,216 |
72BAFC11 |
02-Implementation\01-Game_Mechanics\19-keybinds_ability_code.mp4
[d2bbf998ab121460]
|
166,373,858 |
73E517E7 |
02-Implementation\01-Game_Mechanics\20-the_collision_detection_problem.mp4
[3c0122ab5713b6dc]
|
37,103,443 |
D3B7C77B |
02-Implementation\01-Game_Mechanics\21-melee_attack_setup.mp4
[58626c472475cbe0]
|
214,225,343 |
3CC646C4 |
02-Implementation\01-Game_Mechanics\22-kick_attack_setup.mp4
[f9eb0742876202a]
|
55,832,097 |
5CCFDFCD |
02-Implementation\01-Game_Mechanics\23-montage_notify.mp4
[fc4a776af9f418c]
|
76,729,132 |
94AD9AC1 |
02-Implementation\01-Game_Mechanics\24-function_melee_hit.mp4
[4d7152b6ba0aa705]
|
43,697,975 |
6F5AE230 |
02-Implementation\01-Game_Mechanics\25-function_montage_notify.mp4
[e8e7d3331c811583]
|
127,737,237 |
94A58E0D |
02-Implementation\01-Game_Mechanics\26-projectile_attack_setup.mp4
[3751792bf5dc5b34]
|
78,721,106 |
B5C03F2D |
02-Implementation\01-Game_Mechanics\27-projectile_hit_code.mp4
[44b6b8f85245123d]
|
133,487,320 |
3B39B42F |
02-Implementation\01-Game_Mechanics\28-projectile_expose_on_spawn.mp4
[f7a88caef2c46079]
|
164,886,093 |
4D770FA3 |
02-Implementation\01-Game_Mechanics\29-projectile_polish.mp4
[7d3615a53ae4450a]
|
181,509,952 |
44F1900E |
02-Implementation\01-Game_Mechanics\30-projectiles_hitting_the_environment.mp4
[d82c4e58bd2d59c1]
|
119,915,260 |
634553A2 |
02-Implementation\01-Game_Mechanics\31-area_of_effect_magic.mp4
[11709922895e8e94]
|
116,156,893 |
912E89F9 |
02-Implementation\01-Game_Mechanics\32-area_of_effect_melee.mp4
[3b6789665fe72974]
|
209,835,560 |
57FE3A5A |
02-Implementation\01-Game_Mechanics\33-grenade_setup.mp4
[f8aa0765023c6baa]
|
101,267,115 |
AD3B0BB0 |
02-Implementation\01-Game_Mechanics\34-projectile_explosion.mp4
[f10483e3bedf62f5]
|
79,470,182 |
2F1B596A |
02-Implementation\01-Game_Mechanics\35-area_of_effect_function.mp4
[a7a965a943a81aaa]
|
121,119,590 |
50EB09BB |
02-Implementation\01-Game_Mechanics\36-weapon_select_setup.mp4
[a310c0496155f22f]
|
135,988,220 |
E153B4C1 |
02-Implementation\01-Game_Mechanics\37-interact_setup.mp4
[fa82a6ad77748248]
|
100,151,288 |
D53FD7A9 |
02-Implementation\01-Game_Mechanics\38-interact_communication.mp4
[3ee6b27d368e0c9f]
|
65,976,699 |
06213CB2 |
02-Implementation\01-Game_Mechanics\39-equip_weapon.mp4
[5ec42f9237fb9317]
|
110,537,264 |
B4244B51 |
02-Implementation\01-Game_Mechanics\40-teleporter_setup.mp4
[17cf4e6478f4e0]
|
109,580,485 |
AB18C865 |
02-Implementation\01-Game_Mechanics\41-teleporter_implementation.mp4
[7eb7f471d5f14e8b]
|
179,857,944 |
22ECB260 |
02-Implementation\01-Game_Mechanics\42-teleporter_child_actors.mp4
[ba2808480d4cdcf]
|
48,918,693 |
C8C59EF9 |
02-Implementation\01-Game_Mechanics\43-knockback.mp4
[af631cb6fc6a4767]
|
112,770,158 |
B6E36387 |
02-Implementation\01-Game_Mechanics\44-jump_pad.mp4
[abd910e5cd9f4fc7]
|
202,557,170 |
02A30E0B |
02-Implementation\01-Game_Mechanics\45-death_animation.mp4
[37c7085cb90b7c]
|
119,323,386 |
1C1FC958 |
02-Implementation\01-Game_Mechanics\46-player_death_setup.mp4
[fc7679074a392959]
|
151,493,132 |
4487ECB5 |
02-Implementation\01-Game_Mechanics\47-death_widget_implementation.mp4
[e10acbe17b6f03a6]
|
128,619,914 |
57F3909E |
02-Implementation\01-Game_Mechanics\48-death_widget_polish.mp4
[ff76b6cbdc038c99]
|
107,953,633 |
713B3FD3 |
02-Implementation\01-Game_Mechanics\49-respawn_new_pawn.mp4
[1bec8e654c2122c8]
|
165,309,275 |
1611B4D8 |
02-Implementation\01-Game_Mechanics\50-respawn_revive.mp4
[73667f2c3c1d1826]
|
126,103,919 |
A1E1F69C |
02-Implementation\01-Game_Mechanics\51-respawn_polish.mp4
[45b1338fba435570]
|
237,998,821 |
D14D60C0 |
02-Implementation\01-Game_Mechanics\52-ai_spawner.mp4
[6c8d7114d05c43b8]
|
138,811,671 |
EB34197A |
02-Implementation\01-Game_Mechanics\53-puzzle_setup.mp4
[7617eb081c053b0]
|
134,484,726 |
B2D0DF6A |
02-Implementation\01-Game_Mechanics\54-puzzle_passcode.mp4
[3a9c08575e1de18a]
|
128,531,198 |
71D2B66A |
02-Implementation\01-Game_Mechanics\55-puzzle_polish.mp4
[44e22f26095dde1f]
|
156,736,936 |
94C40096 |
02-Implementation\01-Game_Mechanics\56-regeneration.mp4
[45b903b49cec0b7a]
|
107,877,480 |
0A03B4CC |
02-Implementation\01-Game_Mechanics\57-player_error_widget.mp4
[d1140b5c87ba1e11]
|
169,652,698 |
D4751ABC |
02-Implementation\01-Game_Mechanics\58-ability_costs.mp4
[a421402c63e9375c]
|
147,983,123 |
9CAB33D7 |
02-Implementation\01-Game_Mechanics\59-cooldown_setup.mp4
[681fa32be1ed6beb]
|
157,688,463 |
BA8AED4E |
02-Implementation\01-Game_Mechanics\60-icon_cooldown.mp4
[d226f811304c827b]
|
110,962,303 |
B83806AD |
02-Implementation\01-Game_Mechanics\61-cooldown_communication.mp4
[5cdca691d8ab9691]
|
119,945,373 |
BB3B8701 |
02-Implementation\01-Game_Mechanics\62-ai_aggro.mp4
[c12dfca9698987ba]
|
123,306,071 |
33883AB4 |
02-Implementation\01-Game_Mechanics\63-ai_leash.mp4
[97849b37a4601cc0]
|
130,309,966 |
17095E56 |
02-Implementation\01-Game_Mechanics\64-ai_player_detection.mp4
[8970631f836d7b51]
|
114,613,303 |
BCC671B0 |
02-Implementation\01-Game_Mechanics\65-ai_move_to_function.mp4
[2cc3c1f2ef34f4bc]
|
72,397,815 |
DEA83FC7 |
02-Implementation\01-Game_Mechanics\66-player_noise_setup.mp4
[b7fb07d118e62477]
|
139,350,277 |
2AFA01D8 |
02-Implementation\01-Game_Mechanics\67-player_noise_implementation.mp4
[e88636b6b27ac38b]
|
232,652,411 |
7766C913 |
02-Implementation\01-Game_Mechanics\68-ai_aggro_on_hit.mp4
[7fbd4a9abcf8614d]
|
99,020,017 |
6127E2D6 |
02-Implementation\01-Game_Mechanics\69-move_function_to_parent_class.mp4
[34df7e30ca84aaac]
|
155,308,498 |
9D5EEB05 |
02-Implementation\01-Game_Mechanics\70-enemy_child_classes.mp4
[b032fe5f8f740e44]
|
131,556,708 |
ECD40194 |
02-Implementation\01-Game_Mechanics\71-enemy_weapon_setup.mp4
[bdd8c2cc85435d1f]
|
93,362,223 |
6F8B8E8A |
02-Implementation\01-Game_Mechanics\72-enemy_attack_setup.mp4
[643ec788358bb0a1]
|
153,121,921 |
52C42D24 |
02-Implementation\01-Game_Mechanics\73-enemy_attack_polish.mp4
[6426e1cd6bbe8bfb]
|
114,039,341 |
7E680901 |
02-Implementation\01-Game_Mechanics\74-enemy_attack_implementation.mp4
[cfe5f237035548ae]
|
188,779,060 |
98FB0EC1 |
02-Implementation\01-Game_Mechanics\75-enemy_attack_rotation.mp4
[87bd33fc997f1140]
|
115,445,396 |
78CFD591 |
02-Implementation\01-Game_Mechanics\76-team_setup.mp4
[e45f4356455130d7]
|
100,242,713 |
B9A96BA9 |
02-Implementation\01-Game_Mechanics\77-patrol_marker_setup.mp4
[d4af891d4e6468f9]
|
144,337,631 |
CB044304 |
02-Implementation\01-Game_Mechanics\78-ai_patrol_setup.mp4
[602493cf1e838bb0]
|
88,327,897 |
EBA255EA |
02-Implementation\01-Game_Mechanics\79-ai_patrol_code.mp4
[9750f696cd268166]
|
231,651,212 |
E5298833 |
02-Implementation\01-Game_Mechanics\80-ai_patrol_polish.mp4
[8b4aaf7068fe36ec]
|
177,957,848 |
D9DB9D21 |
02-Implementation\01-Game_Mechanics\81-nameplate_polish.mp4
[124bae0ef59dfef3]
|
76,185,677 |
C8E10710 |
02-Implementation\01-Game_Mechanics\82-loot_setup.mp4
[208a0e75ff53fe1a]
|
191,007,452 |
D9E356EC |
02-Implementation\01-Game_Mechanics\83-inventory_add.mp4
[43ab0079b5640a73]
|
101,975,344 |
3F206A43 |
02-Implementation\01-Game_Mechanics\84-check_inventory_function.mp4
[4419e7240bea403e]
|
145,345,619 |
C9B26162 |
02-Implementation\01-Game_Mechanics\85-inventory_remove.mp4
[30ad595d685f545]
|
67,096,351 |
02A1BAB7 |
02-Implementation\01-Game_Mechanics\86-inventory_widget_setup.mp4
[a321ee88e6b30f72]
|
114,991,850 |
746F446C |
02-Implementation\01-Game_Mechanics\87-item_widget_setup.mp4
[baa29230ea91e7aa]
|
81,721,633 |
DDBFF7FC |
02-Implementation\01-Game_Mechanics\88-inventory_widget_implementation.mp4
[1442a5dc93025644]
|
128,227,704 |
70DE78D4 |
02-Implementation\01-Game_Mechanics\89-crafting_setup.mp4
[8f1a6513fdbb096]
|
136,684,003 |
B5F50D5D |
02-Implementation\01-Game_Mechanics\90-crafting_widget.mp4
[15fe96d510e71ebc]
|
100,095,657 |
31D03FCD |
02-Implementation\01-Game_Mechanics\91-recipe_widget.mp4
[a5c2d852bd3e73e9]
|
171,304,934 |
6853547C |
02-Implementation\01-Game_Mechanics\92-crafting_widget_code.mp4
[c8a6006a3134abbe]
|
160,338,231 |
253151CE |
02-Implementation\01-Game_Mechanics\93-crafting_widget_implementation.mp4
[4a2bb4e18ce63566]
|
154,263,177 |
5CFEDC3F |
02-Implementation\01-Game_Mechanics\94-crafting_station.mp4
[e704bf4dbbec4694]
|
127,502,061 |
20C5D42D |
02-Implementation\01-Game_Mechanics\95-quest_setup.mp4
[af5a86b1f24618a8]
|
177,878,487 |
B3D29ADA |
02-Implementation\01-Game_Mechanics\96-quest_widgets.mp4
[aacd7a7249abb0a0]
|
160,681,157 |
8D7DDEC7 |
02-Implementation\01-Game_Mechanics\97-quest_update_function.mp4
[a47de1b6fb7aeaa3]
|
131,124,315 |
10380C0F |
02-Implementation\01-Game_Mechanics\98-quest_add_function.mp4
[c557d4ef4c8f0e71]
|
233,766,150 |
41A785FE |
02-Implementation\01-Game_Mechanics\99-narrative_setup.mp4
[cc0c829a6a957e5]
|
121,234,507 |
7439C7DE |
02-Implementation\02-Implementation_Graded_Assessments\01-implementation_review.mp4
[6567f14d41227750]
|
42,829,432 |
6B2BDFDF |
03-Game_Modes\01-Game_Design\01-game_modes_overview.mp4
[2e6eed3d2afabb78]
|
123,222,657 |
C597BE8F |
03-Game_Modes\01-Game_Design\02-stealth_survival.mp4
[1b82ab8b06f184ac]
|
75,584,867 |
39C2BB5E |
03-Game_Modes\01-Game_Design\03-platformer.mp4
[eda9c2baf8cb55f5]
|
86,700,324 |
EA72F6AA |
03-Game_Modes\01-Game_Design\04-capture_the_flag.mp4
[559e3611d734a6d6]
|
37,955,243 |
4B9AE88E |
03-Game_Modes\01-Game_Design\05-action_combat.mp4
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|
85,774,414 |
BAE0430D |
03-Game_Modes\01-Game_Design\06-crafting.mp4
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|
124,830,630 |
EDCF5C10 |
03-Game_Modes\01-Game_Design\07-story.mp4
[613a74fc0f80c00d]
|
131,655,484 |
128C0401 |
03-Game_Modes\02-Game_Modes_Graded_Assessments\01-game_modes_review.mp4
[baa4ab74833f6ad8]
|
44,125,681 |
B0EEB22F |
04-Course_Reflection\01-Game_Design_Portfolio_Graded_Assessments\01-final_project.mp4
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|
82,655,145 |
6632817C |
04-Course_Reflection\01-Game_Design_Portfolio_Graded_Assessments\02-final_project_peer_review_peer_assignment_instructions.html |
2,065 |
98928B61 |
04-Course_Reflection\01-Game_Design_Portfolio_Graded_Assessments\03-course_reflection_review.mp4
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166,554,099 |
AEDF3C86 |
LERNSTUF\lernstuf.nfo |
1,819 |
F3BC8590 |
LERNSTUF\lernstuf_introduction_2025.rar |
662,425 |
D97798A6 |
|
Total size: |
15,756,849,815 |
|
|