Yes, this is how it was pred or spread.
  • Anonymous
  • 2020-04-16 22:21:36
  • Unknown

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Archived files
01 - Course Overview\01 - Course Overview.mp4 [5de28fe902ac9e3f] 13,210,117 48F2356C
02 - Introduction to Rigging & Project Overview\02 - What Is a Rig.mp4 [9a99b56290fe4456] 47,467,617 C1DEC04B
02 - Introduction to Rigging & Project Overview\03 - How the Basic Rigs Are Constructed.mp4 [956582bf8665586d] 34,485,045 95211E2C
02 - Introduction to Rigging & Project Overview\04 - Analyzing the Arm Rig.mp4 [62afe3218857008c] 42,069,369 634F7044
02 - Introduction to Rigging & Project Overview\05 - The Pipeline and the Terminology for Rigging a Character.mp4 [f7d9a1632b56c52f] 13,843,828 71EDADE6
02 - Introduction to Rigging & Project Overview\06 - Preparing a Model for Rigging.mp4 [f52e8496bd239eb2] 39,227,077 3F63D4BE
03 - Introduction to Joints in Maya & Creating the Skeleton\07 - Creating Joints.mp4 [7ab36135e2927cea] 40,871,392 4D6E5389
03 - Introduction to Joints in Maya & Creating the Skeleton\08 - Editing Joint Chains.mp4 [b16e72c237b6c9e3] 56,900,586 2250B846
03 - Introduction to Joints in Maya & Creating the Skeleton\09 - Local Rotation Axis.mp4 [8ef60ec907e7935b] 43,680,144 9257798A
03 - Introduction to Joints in Maya & Creating the Skeleton\10 - Rotation Order and Gimbal Lock.mp4 [b672468e1ac3c914] 31,954,178 18287534
03 - Introduction to Joints in Maya & Creating the Skeleton\11 - Starting the Joint Layout.mp4 [e5719ae5a142f474] 67,477,890 9B5D6233
03 - Introduction to Joints in Maya & Creating the Skeleton\12 - Continuing the Joint Layout.mp4 [465f35a05ec9a7d2] 68,781,604 F156F383
03 - Introduction to Joints in Maya & Creating the Skeleton\13 - Joint Naming Conventions.mp4 [4aac285389f04199] 27,504,414 C4EA8085
03 - Introduction to Joints in Maya & Creating the Skeleton\14 - Adjusting LRAs and Mirroring Joints.mp4 [353361120cb75167] 76,025,344 59DD67CC
03 - Introduction to Joints in Maya & Creating the Skeleton\15 - Creating Proxy Geometry.mp4 [dd6cd32107a402f4] 83,803,639 4FDEFC3D
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\16 - Creating a Rig Hierarchy.mp4 [e79f9a0dd17d9a89] 26,317,046 26354D1F
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\17 - IK vs. FK.mp4 [7dffba07d1a25a3f] 28,983,522 60EC677C
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\18 - IK Chain Basics.mp4 [1d6fa04b8d41a90a] 44,017,916 07921235
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\19 - Creating the Reverse Foot Joints.mp4 [a5a8faea8ce56019] 55,639,040 E4A92CE5
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\20 - Connecting the Reverse Foot Rig.mp4 [1e6bac2710c7e649] 43,841,630 60DC518B
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\21 - Creating the Foot Controllers.mp4 [e6748de0bf5043cb] 64,524,955 3D1D9C92
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\22 - Creating Toe and Ball Foot Controls.mp4 [7f0f52e496eac5e] 78,482,788 B16E9421
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\23 - Creating Banking and Heel Controls.mp4 [e037604603337a76] 61,974,057 DCF996C6
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\24 - Creating a No-flip Knee Setup.mp4 [9f810036a499fa2b] 58,957,800 BC32E663
04 - Introduction to FK_IK, Controllers, and Rigging the Legs\25 - Cleaning up the Foot Rig.mp4 [f0578a878d675ab6] 47,623,841 100BCEB2
05 - Spline IK and Creating the Spine Rig\26 - Separating out the Spine Joints.mp4 [12220247c2a5f78b] 32,863,627 A2E6657B
05 - Spline IK and Creating the Spine Rig\27 - Basics of Spline IK.mp4 [e0fd800a120470be] 21,960,573 3BEFFC11
05 - Spline IK and Creating the Spine Rig\28 - Adding Spline IK to the Spine.mp4 [4e8b5465962aebe2] 17,660,137 04575C0E
05 - Spline IK and Creating the Spine Rig\29 - Creating Clusters for the Spine Rig.mp4 [a0409aacb6d0b986] 22,717,618 69E4F43C
05 - Spline IK and Creating the Spine Rig\30 - Creating Upper and Lower Body Controls.mp4 [a9bee660a87857df] 62,068,043 5FDE2462
05 - Spline IK and Creating the Spine Rig\31 - Connecting the Controllers.mp4 [37b2e9dcac7934e] 78,186,628 F444F31A
05 - Spline IK and Creating the Spine Rig\32 - Creating a Stretchy Spine.mp4 [e0a05bbd8c434760] 57,999,255 D3372EDB
05 - Spline IK and Creating the Spine Rig\33 - Creating Spine Twist Controls.mp4 [730b7269dbd7a478] 23,333,360 B8056206
05 - Spline IK and Creating the Spine Rig\34 - Creating Hip Controls.mp4 [c05ccc394a2fe10b] 52,349,404 577AB1A3
05 - Spline IK and Creating the Spine Rig\35 - Cleaning up the Spine Rig.mp4 [daa94fe1a88b3fd5] 52,015,957 B9DB87E4
06 - Creating Switchable IK & FK Arm Rigs\36 - Creating 3 Seperate Arm Chains.mp4 [d765d305a6334def] 67,637,772 52FD565C
06 - Creating Switchable IK & FK Arm Rigs\37 - Adding in Bicep Twist Joints.mp4 [e1ba3224b16c9d4a] 45,780,756 1AD43452
06 - Creating Switchable IK & FK Arm Rigs\38 - Creating the FK Controls.mp4 [c41293e4b7a6fd41] 68,759,548 5BA8B60E
06 - Creating Switchable IK & FK Arm Rigs\39 - Completing the FK Controls.mp4 [1f615e0182788d93] 20,566,847 B0661F30
06 - Creating Switchable IK & FK Arm Rigs\40 - Creating the IK Controls.mp4 [28dd5133e17b411e] 68,796,429 BBCD17AC
06 - Creating Switchable IK & FK Arm Rigs\41 - Tying the IK & FK to the Result Chain.mp4 [e488e9a6dc927004] 53,234,118 97A23F09
06 - Creating Switchable IK & FK Arm Rigs\42 - Creating the IK FK Switch Attribute.mp4 [b73b747faa620992] 59,964,541 8E2F53BD
06 - Creating Switchable IK & FK Arm Rigs\43 - Setting up the Wrist Controls.mp4 [613f87f997f91814] 75,944,722 E47D17EC
06 - Creating Switchable IK & FK Arm Rigs\44 - Creating the Shoulder Controls.mp4 [dfa53c60a655484a] 85,682,020 A75CB91A
06 - Creating Switchable IK & FK Arm Rigs\45 - Setting up the Arm Twist Controls.mp4 [554b23c272766cf2] 46,817,207 1A67750B
06 - Creating Switchable IK & FK Arm Rigs\46 - Cleaning and Simplifying the Arm Rig.mp4 [f50098e0412b8e44] 55,035,749 40A74421
07 - Rigging the Eyes, Neck, Head, and Hands\47 - Creating the Head and Neck Controls.mp4 [968c7dd47900fc4a] 45,198,819 31D0D0B8
07 - Rigging the Eyes, Neck, Head, and Hands\48 - Rigging the Neck Control.mp4 [28f1d9ffc8df1e9f] 28,194,911 5C9A6E68
07 - Rigging the Eyes, Neck, Head, and Hands\49 - Creating the Jaw Control.mp4 [741cd65ccf4c2a24] 38,547,916 23309E7C
07 - Rigging the Eyes, Neck, Head, and Hands\50 - Creating the Eye Controls.mp4 [a374edf0689743ba] 70,181,342 58EAAB59
07 - Rigging the Eyes, Neck, Head, and Hands\51 - Setting up Basic Finger Curls.mp4 [d9bee296ada09fbe] 52,210,694 54C812A9
07 - Rigging the Eyes, Neck, Head, and Hands\52 - Setting up the Thumb Curls.mp4 [d94828f974ac7652] 50,790,806 E8EB6A89
07 - Rigging the Eyes, Neck, Head, and Hands\53 - Setting up Hand Presets.mp4 [929f4e862e0f68b6] 57,198,829 22421325
07 - Rigging the Eyes, Neck, Head, and Hands\54 - Re-timing Hand Presets.mp4 [b19746125c23fbd7] 39,178,887 1D0BF0A1
07 - Rigging the Eyes, Neck, Head, and Hands\55 - Cleaning up the New Controls.mp4 [79acb167c381637c] 20,602,266 B06603F2
08 - Skin Binding and Weight Painting\56 - Fundamentals of Skin Binding.mp4 [21588cbe5b091eb2] 30,478,647 74C53067
08 - Skin Binding and Weight Painting\57 - Overview of Different Bind Methods.mp4 [ddc2f993fc327784] 91,718,580 2EE6107D
08 - Skin Binding and Weight Painting\58 - Overview of Different Skinning Methods.mp4 [9150bb7100e1acd9] 38,670,604 0E84EAE1
08 - Skin Binding and Weight Painting\59 - Interactive Skin Binding.mp4 [2e001a6b3f293e71] 39,373,648 437DF44F
08 - Skin Binding and Weight Painting\60 - Creating the Initial Bind for the Character.mp4 [5bccbf1bf2cf2dff] 50,778,261 16776223
08 - Skin Binding and Weight Painting\61 - The Weight Paint Interface & Weight Normalization.mp4 [5758c9296d6977a] 56,414,899 4907B87C
08 - Skin Binding and Weight Painting\62 - Painting Skin Weights - The Jaw.mp4 [a2c47454f0ba131] 85,690,935 370AA3D2
08 - Skin Binding and Weight Painting\63 - Painting Dual Quaternian Weights and Painting the Shoulder.mp4 [3b343a91cbc74477] 137,147,351 9CEF2F27
08 - Skin Binding and Weight Painting\64 - Painting Weights on the Leg.mp4 [863e98bac50d3aed] 107,059,585 55730934
08 - Skin Binding and Weight Painting\65 - Using Mirror Weights and Weight Hammer.mp4 [541c4d777aa9bcde] 76,780,907 FA06C072
09 - Creating Blend-shapes and Course Wrap-up\66 - The Basics of Blend-shapes.mp4 [f38ad350d9ea4a8b] 59,367,107 35DBF9DD
09 - Creating Blend-shapes and Course Wrap-up\67 - How to Avoid Blend-shape Problems.mp4 [c4c60ccc692cdd0a] 42,194,031 173F5CE7
09 - Creating Blend-shapes and Course Wrap-up\68 - Creating Facial Blend-shapes.mp4 [ce8cf2d78e7b9bea] 91,537,716 10ABFF4E
09 - Creating Blend-shapes and Course Wrap-up\69 - Attaching Blend-shapes to the Rig.mp4 [1e799fd75ccfce1] 92,103,455 11E1740B
09 - Creating Blend-shapes and Course Wrap-up\70 - Creating Corrective Shapes.mp4 [5b678146d3bbffb3] 81,917,705 07354879
09 - Creating Blend-shapes and Course Wrap-up\71 - Creating a Parent Control for the IK Arms.mp4 [769d96211039903] 64,240,296 44A61631
09 - Creating Blend-shapes and Course Wrap-up\72 - Making the Rig Fully Scalable.mp4 [9549ac65cd2a94a9] 41,452,706 4045F27B
09 - Creating Blend-shapes and Course Wrap-up\73 - Creating a TRS Node.mp4 [d89b38d28ae12256] 32,728,627 33C37071
09 - Creating Blend-shapes and Course Wrap-up\74 - Cleaning up the Rig Controls.mp4 [c17560c068606726] 50,452,664 65055521
09 - Creating Blend-shapes and Course Wrap-up\75 - Course Wrap-up.mp4 [3906b8661101f20e] 18,260,936 FC9A37BE
maya-rigging-fundamentals.zip 128,086,563 91F80334
01 - Course Overview 0 00000000
02 - Introduction to Rigging & Project Overview 0 00000000
03 - Introduction to Joints in Maya & Creating the Skeleton 0 00000000
04 - Introduction to FK_IK, Controllers, and Rigging the Legs 0 00000000
05 - Spline IK and Creating the Spine Rig 0 00000000
06 - Creating Switchable IK & FK Arm Rigs 0 00000000
07 - Rigging the Eyes, Neck, Head, and Hands 0 00000000
08 - Skin Binding and Weight Painting 0 00000000
09 - Creating Blend-shapes and Course Wrap-up 0 00000000

Total size: 4,085,598,843
RAR Recovery
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