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  • U: Anonymous
  • D: 2022-06-04 22:49:31
  • C: Unknown
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ReScene version pyReScene Auto 0.7 iLEARN File size CRC
Download
14,030
Stored files
155 5A26269F
3,676 33118B9A
RAR-files
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ilearn-unfsfu5tu2020.r35 12,119,239 9967159A

Total size: 1,812,119,239
Archived files
6. Understanding Clients and Servers.mp4 [c108e2570aa34f26] 40,117,857 7C7D3F75
9. The Network Manager Part 1.mp4 [7d97e709e8d38b84] 52,333,777 7B12E334
10. The Network Manager Part 2.mp4 [6e6fa1ec8f26a528] 62,432,481 6FCCED63
11. How Interpolation Works.mp4 [88b4412097dd6722] 49,765,461 1BF5005A
12. The Network Transform.mp4 [9078acdef27529c0] 70,777,487 D2B88802
13. Setting Up Different Player Starting Positions.mp4 [2b4d6cb9e222db08] 26,880,572 BD41DDD6
14. Attaching the Camera to Player's Camera.mp4 [339deb32ff14660b] 38,448,727 898265E9
16. Who's who Adding Names Above the Player Characters.mp4 [e98d71468ad309e7] 92,975,149 C0C403EE
17. Adding Names Part 2.mp4 [9134ab07a8b752d6] 89,746,972 A5EA5B93
18. Further Customisation Changing Colours Over the Network.mp4 [4db02a5c4c3e8b71] 43,155,644 013AB777
20. Syncing Values to a Late Client Connection.mp4 [5d769242a05f3695] 41,480,095 BB74C0CC
21. A Recap of Synchronising Character States around the Network.mp4 [eb8050be1a348884] 5,085,170 61C4162A
22. Shooting Bullets Part 1.mp4 [dfbd8439ba8e00db] 87,309,509 FC7016F0
23. Shooting Bullets Part 2.mp4 [f0afa29b52dd031a] 63,308,536 34ED2DB6
25. Remote Procedure Calls Demonstration.mp4 [5dacdc91f2029f1b] 4,101,381 B04BE605
26. Shooting Bullets Part 3.mp4 [ce87e3dd640cfb46] 34,660,271 17413C04
27. Shooting Bullets Part 4.mp4 [92affaf8d72c1626] 91,362,382 330A01A2
28. Shooting Bullets Part 5.mp4 [c4f1548bd0b08529] 52,395,170 64ECB5FD
29. Synching Humanoid Animations.mp4 [ffc78a5ff0091e8f] 88,726,405 31DC6C19
30. Picking a Custom Character Player.mp4 [c4d60c8a10e677fb] 46,932,427 3A889D6A
31. Registering Callback Functions.mp4 [35daba322c1c4f1d] 4,351,920 535E30C8
32. Selecting a Player Character Before Connecting.mp4 [d4ec204506ddd065] 21,425,370 56D382B7
33. Changing Player Characters After Connection.mp4 [6502de394894f5f4] 30,712,478 80252A40
34. Customising Across Multiple Characters Part 1.mp4 [ff2f1edb60ea98d] 44,307,148 678020F6
35. Customising Across Multiple Characters Part 2.mp4 [22ccd8e73f1454fc] 57,410,881 D9DC6B5E
38. Adding a Lobby to an Existing Networked Game..mp4 [f759385fba945b6b] 47,050,501 A0785550
39. Passing Lobby Values to the Game Scene.mp4 [8297c8afc8ef75f5] 27,681,995 B6F9A914
40. Customising the Lobby.mp4 [c610e7a0a0fa7ebd] 50,634,854 D0402367
41. Coding the Custom Lobby.mp4 [ed5098061f745696] 44,453,246 08E66FDB
42. Matchmaking.mp4 [5609b84512286348] 18,828,156 566ACC0A
45. Where to Now.mp4 [9a682ea159db1cee] 262,731,588 43D6400C
1. Before We Start. What to Use Unity 2020.mp4 [888039d614087dce] 104,533,714 D77A1F7F
3. Join the H3D Student Community.mp4 [7f003ca53ad880bb] 15,995,191 A1668F27

Total size: 1,812,112,515
RAR Recovery
Not Present
Labels UNKNOWN