More a living archive and not a museum like mp3scene.info!
  • Anonymous
  • 2024-03-02 12:08:04
  • Unknown

RELEASE >

ReScene version pyReScene Auto 0.7 SOFTiMAGE File size CRC
Download
24,584
Stored files
2,198 D092E72C
837 8F4A96BA
RAR-files
sim-uuntsota.rar 50,000,000 83F585E1
sim-uuntsota.r00 50,000,000 B0640B83
sim-uuntsota.r01 50,000,000 8C01A233
sim-uuntsota.r02 50,000,000 5CDDEEAC
sim-uuntsota.r03 50,000,000 D5084635
sim-uuntsota.r04 50,000,000 76AA7581
sim-uuntsota.r05 50,000,000 ECB4A85C
sim-uuntsota.r06 50,000,000 919D423E
sim-uuntsota.r07 50,000,000 8BE0CE0D
sim-uuntsota.r08 50,000,000 34F8C91A
sim-uuntsota.r09 50,000,000 6316EB38
sim-uuntsota.r10 50,000,000 0D126243
sim-uuntsota.r11 50,000,000 4A9D2175
sim-uuntsota.r12 50,000,000 02C9F6AC
sim-uuntsota.r13 50,000,000 09323491
sim-uuntsota.r14 50,000,000 7476F0BA
sim-uuntsota.r15 50,000,000 C780326B
sim-uuntsota.r16 50,000,000 470D1559
sim-uuntsota.r17 50,000,000 5315DE93
sim-uuntsota.r18 50,000,000 B901BA85
sim-uuntsota.r19 50,000,000 43793ED1
sim-uuntsota.r20 50,000,000 257F05EE
sim-uuntsota.r21 50,000,000 06C108B6
sim-uuntsota.r22 50,000,000 DD52DD89
sim-uuntsota.r23 50,000,000 4DAD450D
sim-uuntsota.r24 50,000,000 00C98CCB
sim-uuntsota.r25 50,000,000 A45446C4
sim-uuntsota.r26 50,000,000 DC0B7155
sim-uuntsota.r27 50,000,000 8678569E
sim-uuntsota.r28 50,000,000 3E1EEEA3
sim-uuntsota.r29 27,836,518 A5D93745

Total size: 1,527,836,518
Archived files
1. Introduction\1. Welcome to the course!.mp4 [608ab62bf5aa13b5] 14,927,056 0CD7770B
1. Introduction\1. Welcome to the course!.srt 1,104 C2EA29DF
1. Introduction\2. What should you know before starting the course.mp4 [b1d65a1d70b28d9f] 8,078,232 A34044DB
1. Introduction\2. What should you know before starting the course.srt 1,266 06B998E9
1. Introduction\3. Don't hesitate to ask!.mp4 [65de87e63873b1b1] 4,131,841 6C07E8D3
1. Introduction\3. Don't hesitate to ask!.srt 910 293E236B
1. Introduction\4. How to use the repository.mp4 [3fa9958daffd236d] 18,482,062 D0AA6F26
1. Introduction\4. How to use the repository.srt 2,140 E5AD3E11
1. Introduction\4.1 GitHub Repository.html 122 4655BCD2
2. Position\1. Intro.mp4 [d3926e1d0fda03ca] 9,787,295 B81B82D5
2. Position\1. Intro.srt 806 30E1F7F7
2. Position\10. Moving in a 2D Side-scroller - Set object velocity.mp4 [c29beec8bbbf72ad] 40,463,361 7743C53D
2. Position\10. Moving in a 2D Side-scroller - Set object velocity.srt 5,778 ECFFAA0C
2. Position\11. Jumping in a 2D Side-scroller - velocity vector addition.mp4 [faeeebd6c7458a32] 18,459,458 E5DBD810
2. Position\11. Jumping in a 2D Side-scroller - velocity vector addition.srt 2,337 61446405
2. Position\12. Moving a platform - Mathf.PingPong and Mathf.Repeat.mp4 [cff19a2858f74831] 15,376,820 FACF5B6D
2. Position\12. Moving a platform - Mathf.PingPong and Mathf.Repeat.srt 2,183 F78E1467
2. Position\13. Moving a platform using the animation.mp4 [9ac2cf020728dcfd] 34,218,777 D8806BB3
2. Position\13. Moving a platform using the animation.srt 2,191 8B06A207
2. Position\14. Moving a player on a platform - transform.parent, transform.DetachChildren.mp4 [aa8c8c657a3cfbd2] 37,030,025 6202747C
2. Position\14. Moving a player on a platform - transform.parent, transform.DetachChildren.srt 4,596 36ADDB83
2. Position\15. Calculating explosive damage based on the distance - subtracting vectors.mp4 [fddad29610569fd8] 62,364,985 55F47E16
2. Position\15. Calculating explosive damage based on the distance - subtracting vectors.srt 7,958 B86657F1
2. Position\16. Creating a radar system - localPosition, TransformPoint.mp4 [346e38e4f9c17eb] 76,951,285 CC26B9F9
2. Position\16. Creating a radar system - localPosition, TransformPoint.srt 8,820 28022D4C
2. Position\17. Force a monster to look away - vector dot product.mp4 [d0028ba77e008c68] 54,947,750 44A72B8A
2. Position\17. Force a monster to look away - vector dot product.srt 6,467 44B06F6C
2. Position\18. Should a monster turn left or right - vector cross product.mp4 [b6d3782914041f36] 43,434,534 BC15EB36
2. Position\18. Should a monster turn left or right - vector cross product.srt 5,073 BFDC39FA
2. Position\19. Position.html 185 05735F8F
2. Position\2. Teleportation and Respawn - instant movement to the target.mp4 [b46e1a36d796a862] 63,166,194 114B172C
2. Position\2. Teleportation and Respawn - instant movement to the target.srt 6,511 60FF5B44
2. Position\3. Conveyor line - constant movement in one direction with vector addition.mp4 [d6be165be227d7d8] 70,126,900 ACBE470D
2. Position\3. Conveyor line - constant movement in one direction with vector addition.srt 6,973 37B61915
2. Position\4. Visualizing the direction by using the Debug.DrawLine.mp4 [7ce79d8f905c1fb8] 24,866,768 FA12A566
2. Position\4. Visualizing the direction by using the Debug.DrawLine.srt 3,375 3A5097A7
2. Position\5. Slowing down the conveyor - multiplying a vector by a scalar and Time.deltaTime.mp4 [6b714155e3ff347] 30,191,725 BB6E7DA6
2. Position\5. Slowing down the conveyor - multiplying a vector by a scalar and Time.deltaTime.srt 3,358 529AE2F4
2. Position\6. Moving poker cards - Vector3.MoveTowards.mp4 [79892ffce88f6da3] 41,988,269 D389A103
2. Position\6. Moving poker cards - Vector3.MoveTowards.srt 4,428 C0B3170F
2. Position\7. Delivering all cards simultaneously - Vector3.Lerp method.mp4 [1a145dd30d008b12] 44,764,698 2E0CA21E
2. Position\7. Delivering all cards simultaneously - Vector3.Lerp method.srt 6,441 D93A2A3B
2. Position\8. 2D Player Controller - reading the player’s input.mp4 [a2dc5b68ab9f626] 36,339,453 AB461837
2. Position\8. 2D Player Controller - reading the player’s input.srt 4,921 284A3D32
2. Position\9. Fixing straferunning - normalizing a vector.mp4 [3b38e57d557cb21e] 16,649,223 6D3F7CF3
2. Position\9. Fixing straferunning - normalizing a vector.srt 2,845 645C8A05
3. Rotation\1. Intro.mp4 [bd46a15ebd24a940] 5,581,625 3BBDB06D
3. Rotation\1. Intro.srt 529 2547C35E
3. Rotation\10. Aiming a 3D turret - Quaternion.LookRotation and Quaternion.RotateTowards.mp4 [537b1287ddab8e1b] 19,156,587 2307B48C
3. Rotation\10. Aiming a 3D turret - Quaternion.LookRotation and Quaternion.RotateTowards.srt 2,340 A8C39272
3. Rotation\11. Rotating a turret in 2D - Quaternion.FromToRotation.mp4 [e7ae693d405f626a] 29,021,150 7204842E
3. Rotation\11. Rotating a turret in 2D - Quaternion.FromToRotation.srt 4,670 569073A0
3. Rotation\12. Modern 2D controller - Input.mousePosition and Input.touch.mp4 [24cdd361d6e77653] 44,864,613 DD7511D1
3. Rotation\12. Modern 2D controller - Input.mousePosition and Input.touch.srt 6,072 20E44759
3. Rotation\13. Shooting a bullet - let’s recap everything!.mp4 [c312ddbcdbcf575a] 20,305,181 DEB90B53
3. Rotation\13. Shooting a bullet - let’s recap everything!.srt 2,209 4A96CFCD
3. Rotation\14. Moving a Sun - Lerp, Slerp and SlerpUnclamped.mp4 [369d25a15b15862b] 18,328,698 ABE8366C
3. Rotation\14. Moving a Sun - Lerp, Slerp and SlerpUnclamped.srt 2,185 805AD5A9
3. Rotation\15. Creating your own quaternion - always Normalize the quaternion!.mp4 [922a65df9bf5f3a] 10,051,483 9F1761FB
3. Rotation\15. Creating your own quaternion - always Normalize the quaternion!.srt 1,804 6F9D37A8
3. Rotation\16. Stand still to rotate a key - Quaternion.Inverse.mp4 [16f2556e50511a12] 27,339,637 18C6AF42
3. Rotation\16. Stand still to rotate a key - Quaternion.Inverse.srt 3,153 E140ECC9
3. Rotation\17. Lockpicking a safe - Quaternion.Dot and Quaternion.Angle.mp4 [ae449c6f67902ada] 43,895,390 BCB528FC
3. Rotation\17. Lockpicking a safe - Quaternion.Dot and Quaternion.Angle.srt 6,258 C0C35C43
3. Rotation\17.1 The Unity forum with the Rotation Count script.html 128 CF4F5D3F
3. Rotation\18. Rotation.html 185 CAD90B92
3. Rotation\2. Rotating the 2D player controller by a certain angle - Transform.Rotate.mp4 [97e3b7b47a3a6180] 31,586,533 A0CC5FC1
3. Rotation\2. Rotating the 2D player controller by a certain angle - Transform.Rotate.srt 4,625 EE65E380
3. Rotation\3. 3D Character Controller - Transform.EulerAngles.mp4 [ce5f54ab1e0e306e] 36,048,617 2F643B9D
3. Rotation\3. 3D Character Controller - Transform.EulerAngles.srt 4,822 DE1C0131
3. Rotation\4. Creating a camera that tracks the player's movement - transform.LookAt.mp4 [5f8815f65457abb8] 12,991,647 EC2CEAAA
3. Rotation\4. Creating a camera that tracks the player's movement - transform.LookAt.srt 1,764 0261405E
3. Rotation\5. Creating a moving star circle array - Transform.RotateAround.mp4 [761ab622b67ac979] 45,133,183 99FAEAE8
3. Rotation\5. Creating a moving star circle array - Transform.RotateAround.srt 5,198 0EE65B4D
3. Rotation\6. Quaternion basics, rotation around a single axis. Quaternion.Euler.mp4 [a759a9dd9699de52] 45,193,152 3588291D
3. Rotation\6. Quaternion basics, rotation around a single axis. Quaternion.Euler.srt 6,265 5ACEE5A7
3. Rotation\7. Rotating around 2 axes..mp4 [8eed29cae0c74065] 47,441,087 4D48E4C8
3. Rotation\7. Rotating around 2 axes..srt 5,318 CA1363B7
3. Rotation\8. 3D Spaceship - Quaternion.AngleAxis.mp4 [4f500b9aa8c56775] 30,030,639 E1ED8E53
3. Rotation\8. 3D Spaceship - Quaternion.AngleAxis.srt 2,674 E62163A3
3. Rotation\9. 3D Character Controller using Quaternions - transform.TransformDirection.mp4 [7c0d0dd0162909ed] 48,680,751 761A6193
3. Rotation\9. 3D Character Controller using Quaternions - transform.TransformDirection.srt 4,840 A3ED9260
4. Scale\1. Intro.mp4 [6904134e7a047c30] 4,611,597 7BE45CBC
4. Scale\1. Intro.srt 542 31163F34
4. Scale\2. Make Alice grow or shrink - Scaling basics.mp4 [2f758896445d3f4b] 43,649,682 39DDD75B
4. Scale\2. Make Alice grow or shrink - Scaling basics.srt 5,184 4BE49BB1
4. Scale\3. Moving shrinked Alice - scale-dependent methods.mp4 [738932ac2cd9cfe9] 36,470,148 2397434A
4. Scale\3. Moving shrinked Alice - scale-dependent methods.srt 4,794 8A48C5C0
4. Scale\4. Switching 2D player direction - Scale or rotate.mp4 [47be048e25b6376b] 28,859,639 8E4BD31F
4. Scale\4. Switching 2D player direction - Scale or rotate.srt 3,133 39DA55AE
4. Scale\5. Making a platform bigger - Scaling the parent object.mp4 [e0ed81054d376e85] 32,542,080 FFCE4F5D
4. Scale\5. Making a platform bigger - Scaling the parent object.srt 3,443 AE3C6448
4. Scale\6. Slo-mo and Pause menu - Time.timeScale.mp4 [33158469ac930a96] 35,932,331 BB92DFD2
4. Scale\6. Slo-mo and Pause menu - Time.timeScale.srt 4,033 A206489F
4. Scale\7. Scale.html 185 67B8A76D
5. Outro\1. Outro.mp4 [1db8805a17294233] 3,231,022 ADD4F621
5. Outro\1. Outro.srt 795 081C094D
5. Outro\2. BONUS LECTURE.mp4 [15b782e9ff3a65fa] 15,555,756 10441BEB
5. Outro\2. BONUS LECTURE.srt 1,180 8E4DE65A
1. Introduction 0 00000000
2. Position 0 00000000
3. Rotation 0 00000000
4. Scale 0 00000000
5. Outro 0 00000000

Total size: 1,483,428,055
RAR Recovery
Present (Protect+) 44,391,834
Labels UNKNOWN